Search Issue Tracker
Duplicate
Votes
0
Found in
2020.1.0a18
2020.2
2020.2.0f1
2021.1
2021.2.0a1
Issue ID
1300107
Regression
Yes
[IL2CPP] AudioSource.Play doesn't Play Audio when called from the Button
Reproduction steps:
1. Download and open the attached project 'WebGLButtonAudio.zip'
2. Open Scene 'SampleScene'
3. Build and run the project for WebGL
4. Click the 'Test' button in the Game
Expected result: Audio is playing
Actual result: Audio is not playing
Reproducible with: 2020.1.0a18, 2020.1.17f1, 2020.2.2f1, 2021.1.0b3, 2021.2.0a1
Not reproducible with: 2018.4.30f1, 2019.4.17f1, 2020.1.0a17, 2021.2.0a2
Notes: Issue doesn't reproduce in Editor and Desktop builds (Windows and macOS).
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Playmode tint" is applied to Color and Gradient fields when in Play mode
- [HDRP] Scene corrupts when baking Reflection Probe with custom TextureImporter preset added to Texture Importer default
- HDRP Wizard window UI components overlap when HDRP Wizard window is docked and resized horizontally
- VideoPlayer component fails to play MP4 files located under the StreamingAssets folder
- Terrain Tools icons are low quality
This is a duplicate of issue #1301147