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Fixed in 2021.2.X
Partial updates of ComputeBuffer/GraphicsBuffer using SetData don't preserve existing data when using OpenGL ES
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All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- All models become suddenly stuck in weird poses and Animations are messed up when previewing any character animation in the Editor and looking around in the Scene View
- Files are not included in the “Assembly-CSharp.csproj” file when they are in the Editor folder
- [URP] Specular Color behavior does not match Legacy or HDRP
- [Linux] Array Element doesn't duplicate/delete when clicking "Duplicate/Delete Array Element" on an Array Element in a Prefab GameObject
- [ShaderGraph] Skewed guidelines are drawn from the top left corner of the Node when it is moved