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Fixed in 4b29153fc88df46ca61152c273d232701075a598



Found in [Package]


Issue ID




[Shadergraph] Action that causes the graph to error does not print errors to console

Package: Shader Graph


Repro steps:
1. Create a shadergraph
2. Create a virtual texture
3. Copy and paste a word with an invalid symbol (such as an exclamation point or a space) into the "Layer Reference" space in the virtual texture options in the node settings in the graph inspector

Expected result: if the bug still reproduces, an error should be printed to the console with a stack trace or line number so the user can more easily figure out what's going on
Actual result: there are errors in the graph but the errors are not printed to the console

  1. Resolution Note (fix version 4b29153fc88df46ca61152c273d232701075a598):

    Added a catch-all console error on save (import) for shaders

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