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[Linux] Editor ignores SIGTERM signal when using command 'kill <PID>'
Reproduction steps:1. Create a new 3D project2. Open the Terminal3. Enter this command: ps aux | grep 2021.3.14f1 | grep -v grep | a... Read more
NullReferenceException and ArgumentException errors are thrown after ent...
Reproduction steps:1. Open the attached “TransitionBug.zip“ project2. Open “SampleScene” scene3. Enter Play mode4. Exit Play mode an... Read more
[Splines] SplineMath.PointLineNearestPoint implementation doesn't match ...
The document says that "lineParam" is the parameter that represents the ratio along the line segment at which the nearest point is f... Read more
Crash on D3D12GetInterface when entering/exiting the Play Mode
Reproduction steps:1. Open the attached “CrashRepro” project2. Enter the Play Mode3. If Unity Editor didn’t crash, exit the Play Mod... Read more
Labels are still used for bundles after deleting the labels
Reproduction steps:1. Open the attached project “Bug addressables deleted labels”2. Click “Build -> New Build -> Default Build... Read more
Canvas GameObject Component does not change its Additional Shader Channe...
Reproduction steps:1. Open the attached “My project (35).zip“ project2. Select Canvas GameObject3. In the Inspector window attempt t... Read more
PackageInfo.git properties are not retrieved for loaded Git packages whe...
Reproduction steps: 1. Open the attached project “GitProject”2. Open the “Assets/Scenes/Untitled.unity” scene3. In the Top Menu clic... Read more
Object names in "Select Presets" modals are displayed without the spaces
Steps to reproduce: Create a project Add 2D/3D game object Go to "Inspector" tab Select any component, which title consist of severa... Read more
Inspector displays incorrect type size alignment when inspecting Components
Reproduction steps:1. Open the attached project "Case_1412002.zip"2. Open the Components window (Window -> DOTS -> Components)... Read more
Incorrect memory leak detection when using UnsafeUtility.CheckForLeaks()...
Reproduction steps: 1. Open the attached project “MemoryLeakBug“2. Press “Testing>Test Leak Detection”3. Observe the Console wind... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default