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votes
Active

[LWRP][XR][2018.4] Editor leaks memory and freezes when profiling an app...

Profiling

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Apr 24, 2019

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Version/s: 2018.3.12f1, 2018.4

Repro steps: 1. Open attached project 2. Build and run on Oculus Go/Quest 3. Connect the Profiler to the application 4. Observe the ... Read more

2
votes
Not Reproducible

[2019.3] Package Manager does not list packages from scoped registries

Packman

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Feb 07, 2020

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Version/s: 2019.2.20f1, 2019.3.0b9

How to reproduce: 1. Open the attached project 2. Open the Package Manager 3. Filter out "nuget" 4. Check the available packages Ac... Read more

0
votes
Duplicate

Editor performance drop when holding down "F" key while in Play Mode

Scene/Game View

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Feb 07, 2020

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Version/s: 2018.4, 2019.3.0f6, 2020.1

How to reproduce: 1. Create a new project 2. Open Profiler (Window > Analysis > Profiler) 3. Start profiling Editor 4. Enter Play Mo... Read more

2
votes
Active

Editor freezes on script recompilation when a custom window is open and ...

UI Elements

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Jan 31, 2020

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Version/s: 2019.2, 2019.3, 2019.3.0f6, 2020.1

How to reproduce: 1. Open the attached 'project-1215840.zip' project 2. In the Editor select 'Bug' > 'Bug_Test' 3. Make a change in ... Read more

2
votes
Fixed

Multiple selected game objects with different names are renamed to <mult...

Inspector Framework

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Feb 09, 2020

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2019.3.0f6, 2020.1

How to reproduce: 1. Open the attached 'project-1218183.zip' 2. Select all the object in the Hierarchy window 3. In the Inspector wi... Read more

0
votes
Active

Cloth bounds are updating even if Cloth.SetEnableFading(false) is called

Physics

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Jul 19, 2019

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Version/s: 2018.4, 2018.4.1f1, 2020.1

How to reproduce: 1. Open the attached project 2. Open the "SampleScene" scene 3. Open the "test.cs" script 4. Modify the script to ... Read more

0
votes
Fix In Review

GPU Lightmapper produces invalid texels in a certain scene

Global Illumination

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Feb 08, 2020

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Version/s: 2019.3.0f6, 2020.1.0a22

Steps to reproduce: 1. Open the scene ArtPresent. 2. Bake GI using the GPU Progressive Lightmapper (options don't matter). 3. Notic... Read more

0
votes
Won't Fix

Rotated and scaled parent distorts child object Mesh Renderer or Collider

Physics

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Feb 09, 2020

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2020.1, 2020.1.0a23

How to reproduce: 1. Open attached project and scene "repro" 2. Select Cube(2) on hierachy 3. Observe sceneView -> you should see t... Read more

0
votes
Active

Mesh skinning with cloth distort when using a Float16 vertex attribute

Cloth

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Jan 30, 2020

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Version/s: 2019.3, 2019.3.0f6, 2020.1

Steps to reproduce: 1. Open user's attached project "NonFloat32AttributeSkinningIssue-2019.3.zip" 2. Enter Play mode with SampleScen... Read more

0
votes
Active

Device Simulator package doesn't work unless you add NUnit package which...

Package

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Feb 03, 2020

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Version/s: 2019.3.0f6

To reproduce: 1. Open any project 2. Find Device Simulator package 3. Check its dependencies Expected: NUnit is listed in Device Si... Read more

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