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[Scriptable Build Pipeline] Scene Bundles will become corrupted when cha...
How to reproduce: 1. Open the user's attached "SBP-MovedSceneFile" project 2. In the Menu Bar, click SBP->Build Scenes 3. In the con... Read more
[XR SDK] [Oculus] Occlusion glitches when camera is close to the clippin...
Reproduction steps: 1. Open the attached project ("1289059-Repro.zip") 2. Open "SampleScene" scene 3. Move Headset a bit (CenterEyeA... Read more
[HDRP] [Compositor] Game view renders black on adding Image Sublayer in ...
-Game view does not refresh after adding Image Sublayer, it renders black. -Workaround: Resize the Game view Window. Steps to repro... Read more
[HDRP] [Compositor] Releasing render texture that is set error thrown on...
Releasing render texture that is set error thrown on changing Image SubLayer index in Render Schedule. Steps to repro: 1. Create a ... Read more
[HDRP] Scene view and options list in Render Pipeline Debug does not res...
-Scene view becomes white on undoing. -Workaround: Press the Reset button in Render Pipeline Debug window. Steps to repro: 1. Crea... Read more
[HDRP] Inspector window flickers on resizing when Decal Projector select...
Inspector window flickers on resizing when Decal Projector selected in Hierarchy Steps to repro: 1. Create a new HDRP template proj... Read more
[GLES3][URP][UI] UI is rendered darker than expected on Android 7 and lo...
Steps to reproduce: 1. Open the attached project or download project from https://github.com/Unity-Technologies/2d-rpg-demo 2. Build... Read more
New Projects don't start with the latest Timeline Verified For version
To reproduce: - Start a new project with any template with Unity 2020.2 - Go to Package Manager and notice that the Timeline package... Read more
[HDRP] NullReferenceException errors on assigning HD Render Pipeline Ass...
NullReferenceException errors are thrown on assigning HD Render Pipeline Asset to none when any Custom Pass is already assigned. St... Read more
[HDRP] Fetch Color Buffer warning text clipped in FullScreenCustomPass
Fetch Color Buffer warning text clipped in FullScreenCustomPass. Steps to repro: 1. Create a new HDRP template project. 2. Hierarch... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- WebGL build is missing "malloc" and "free" functions when passing "-sERROR_ON_UNDEFINED_SYMBOLS=0" to emscriptenArgs
- UI Toolkit Slider element is not controlled correctly when using a gamepad controller
- Audio output is of low volume when the Speaker Mode is set to Quad and the Audio Source in the Scene is behind the Camera
- A user gets an error "Failed to import package with error: Cannot import package in play mode." when tries to import TMP essentials, examples or extras
- The Particle System's ShowOnlySelected function doesn't work when toggled via a shortcut