Search Issue Tracker
Won't Fix
Votes
0
Found in [Package]
10.1.0, 10.0.0-preview.27
Issue ID
1289939
Regression
No
[HDRP] Scene view and options list in Render Pipeline Debug does not reset on undo action
-Scene view becomes white on undoing.
-Workaround: Press the Reset button in Render Pipeline Debug window.
Steps to repro:
1. Create a new HDRP project.
2. Windows > Render Pipeline > Render Pipeline Debug.
3. Material > Material Validator > Diffuse Color.
4. Edit > Undo Debug Property Change or Press ctrl + z.
Actual Result:
-Scene view and options list in Render Debug does not reset
-Scene view becomes white.
Expected Result:
-Scene view and options list in Render Debug should reset.
Reproducible in:
2021.1.0a4, 2020.2.0b10, 2020.2.0b6, 2020.2.0a1 with Package version 10.1.0, 10.0.0-preview.27 , 8.1.0
Environment:
Occurring on Windows 10 & mac 10.15.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The tag adder functionality does not work if a space is entered instead of a name
- Errors thrown in the Console when configuring In-App Purchases package
- Longer Scaler Profile names go out of the"Scaler Profilers" section
- AI Navigation window UI elements overlap when the AI Navigation window is docked and resized
- Editor freezes after some time when using NavMeshQuery::Raycast
Resolution Note:
We weren't able to reproduce the scene going bright (might be related to https://fogbugz.unity3d.com/f/cases/1292238/ so we will track this there instead) but for the debug menu entry not resetting, we are aware of this kind of problem and the debug menu is going to be refactored later on so we will fix this at that point.