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[Hub] Size of the Hub window reverts back to default when closing and op...
How to reproduce: 1. Open Hub 2. Change the size of the window 3. Close the window 4. Open the Hub again Expected result: Window is... Read more
Loading time when opening a Project is increased
How to reproduce: 1. Create and reopen the Project in any of our supported Versions 2. Create and reopen the Project in 5.6 Version ... Read more
OnPointerUp event is called before mouse is released when OnDrag Event i...
How to reproduce: 1. Open the attached project("PointerUp") 2. Enter Play Mode 3. Press and hold down the mouse button on the blue s... Read more
[Mac] Copying overridden color field triggers override context menu afte...
How to reproduce: 1. Open the user-submitted project ("CopyColor.zip") and open the "SampleScene" 2. In the Hierarchy click on the "... Read more
Selecting "Revert Factory Settings" in Layout menu does not delete the c...
How to reproduce: 1. Open attached project "LayoutFactoryReset.zip" 2. In the Editor, press "Layout" -> "Save Layout" (name does no... Read more
DecoratorDrawer's OnGUI() Rect has a different width compared to EditorG...
How to reproduce: 1. Open the attached "decorator.zip" project 2. In the project view, select "ArSessionConfig.asset" 3. Inspect the... Read more
Avatar Mask object no longer shows full Transform hierarchy after openin...
To reproduce: 1. Open attached project "1161646-LayerMaskLego.zip" 2. In Project window, select "Brick_Mask" 3. In Inspector window... Read more
Directionality artifacts in multi-scene lighting setups
Steps to reproduce: 1. Download attached project 'New Unity Project78.zip' 2. Unzip and load project 3. Open 'test' scene 4. Additiv... Read more
Scaling the box in Events Example of ExtOSC plugin causes Unity to crash
Steps to repro: 1. Open attached project extOSC_Crash.zip 2. Open extOSC -> Examples -> 03) Events -> Events.unity Scene 3. Enter Pl... Read more
[IMGUI] Script Execution order number gets clipped
Script Execution order number gets clipped. Steps to repro: 1. Create a new project. 2. Project view > right click > create > C# Sc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes when starting a new game session using Direct3D12 Graphics API
- Play on awake does not work with an audio random container when instantiating a game object
- Play on awake does not work with an audio random container when loading a scene
- Prefab components are not rendered correctly in the Inspector Window when "HideFlags.HideInInspector" is used
- The "Editor.CreateInspectorGUI" method is being called twice when the Console and the Inspector windows are in the same panel