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0
votes
Duplicate

Local addressable Scene is not loaded when built in WebGL followed with ...

Web Platform

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Jan 06, 2023

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Version/s: 2022.2.0b16, 2023.1.0a19, 2023.2.0a1

How to reproduce:1. Open the project "IN_23849"2. Press File -> Build Settings3. Select WebGL as a platform4. Build And Run Expec... Read more

0
votes
By Design

Moving the Editor or built project between displays causes UI Toolkit el...

UI Toolkit Framework

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Jan 06, 2023

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Version/s: 2021.3.16f1, 2022.2.1f1, 2023.1.0a24

How to reproduce:1. Open the attached “repro-project.zip“2. Click on Game View3. Move the Editor between different monitors Expected... Read more

2
votes
Fixed

[VFX] Unexpected SG error on correct material

Visual Effects

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Jan 06, 2023

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Version/s: 2022.2.0f1, 2023.1.0a22, 2023.2.0a1, 2023.3.0a1

Open UniversalGraphicsTest_2D project and see during import of VFX: Unexpected missing material settings on VFX 'Assets/Scenes/015_S... Read more

0
votes
Fixed

Mixed light is both baked and realtime when converted to fully baked

Shadows/Lights

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Jan 06, 2023

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Version/s: 2023.1.0a26

When investigating UUM-14672 Volumetric Fog and Dynamic Shadow disappear on a GameObject when baking a Lightmap with the GameObject ... Read more

0
votes
Fixed

[VFX/SG] Wrong Motion Vector on Mesh using SG

Visual Effects

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Jan 06, 2023

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Version/s: 2021.3.16f1, 2022.2.1f1, 2023.1.0a26, 2023.2.0a1

Step to repro: Import attached package in project in HDRP Switch to debug motion vector Observe unexpected constant value pointing t... Read more

0
votes
Won't Fix

[Mobile Monetization] Template uses Legacy package (Advertisement) inste...

USP Templates

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Jan 06, 2023

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Version/s: 2021.3.16f1

How to reproduce:1. Download, create and open a project with Mobile Monetization template2. Observe Expected results: No popup is sh... Read more

2
votes
Fixed

[M1] Crash on MTLGetEnvCase<MTLErrorModeType> when building the project ...

Metal

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Jan 06, 2023

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Version/s: 2022.2.2f1, 2023.1.0a17

Reproduction steps:1. Open the attached project “BuildCrash”2. Go to File &gt; Build3. Select the iOS platform and Build the project... Read more

0
votes
Fixed

"System.ArgumentException" thrown when opening sprite Prefab with Script

Package: 2D Animation

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Jan 06, 2023

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Version/s: 5.2.4, 7.0.8, 8.0.4, 9.0.0, 10.0.0-pre.2

How to reproduce:1. Open the attached project “IN_19742.zip“2. Press Example → Load SpriteSkin Prefab3. Observe the Console Expected... Read more

0
votes
Won't Fix

Animator doesn't blend into the next Animation state properly when it st...

Mecanim Animation

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Jan 09, 2023

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Version/s: 2020.3.42f1, 2021.3.16f1, 2022.1.23f1, 2022.2.2f1, 2023.1.0a24

How to reproduce:1. Open the user-attached project “AnimatorBlendBug”2. Open the “SampleScene” scene3. Enter the Play Mode4. Press t... Read more

0
votes
By Design

Post-processing is not working when Post Anti-aliasing is set to TAA

HD RP

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Jan 09, 2023

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Version/s: 2020.3.42f1, 2021.3.16f1, 2022.1.23f1, 2022.2.2f1

How to reproduce:1. Open the user-attached project “AfterPostProcessTAA”2. Open the “OutdoorsScene” scene3. Observe the Game view Ex... Read more

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