Search Issue Tracker

0
votes
Not Reproducible

[Android] Canvas Batches are recreated every frame on Android device whe...

URP Features

-

Nov 08, 2019

-

Version/s: 2019.3, 2019.3.0b9, 2020.1

Steps to reproduce:1. Open user's attached project "URP-postproc-bug.zip"2. Build the Project using "SampleScene" with Autoconnect P... Read more

0
votes
By Design

Disable/Enable checkbox missing from inspector script that contains Mono...

IMGUI

-

Nov 11, 2019

-

Version/s: 2019.1, 2019.3.0b10

There is an AudioManager script attached to an Audio Manager game object. In the inspector, the enable/disable checkbox is missing. ... Read more

0
votes
Fixed

[Input System] Sample Projects have missing script references

Package: Input System

-

Oct 10, 2019

-

Version/s: 1.0.0-preview.2

Reproduction steps:1. Open "1190598" project2. Select "UICanvas" and notice that it has a missing script reference3. Select "Default... Read more

0
votes
Won't Fix

Immediate Window package causes ReflectionTypeLoadException when install...

Package: Immediate Window

-

Nov 08, 2019

-

Version/s: 0.0.1-preview.6

How to reproduce:1. Create a new project2. Add the "Immediate Window" Package3. Open the Services tab4. Link the project with a team... Read more

1
votes
Fixed

[URP] Speedtree LOD Fade mode "Cross Fade" incorrect behavior / algorithm

Package: Scriptable Render Pipeline Universal

-

Nov 12, 2019

-

Version/s: 6.9.1

(Repros on 6.9.1 release, 7.1.2 release, and SRP Master commit 0251f6303b. Could not attempt repro in 5.7.1 as the materials would n... Read more

0
votes
Fixed

[Terrain] Editor crash on "SpookyHash::Short" when opening the scene

Terrain

-

Nov 13, 2019

-

Version/s: 2019.3, 2020.1, 2020.1.0a12

How to reproduce:1. Open the attached "[Terrain] FTP.zip" project2. Open the "06_AutomaticSpeedTreeInstancingLODs" scene (Assets -&g... Read more

0
votes
Fixed

Audio clips after switching scene when scene has Timeline audio playing

Audio

-

Nov 12, 2019

-

Version/s: 2017.4, 2019.2.11f1, 2020.1

How to reproduce:1. Open attached project ("Audio Mixer Volume Blip.zip")2. Open Test Scene A scene3. Enter Play mode Expected resul... Read more

0
votes
Fixed

[HDRP] ColorMask 0 works on neither Unlit shader nor "HDRP Unlit" shader...

Package: Scriptable Render Pipeline HD

-

Oct 02, 2019

-

Version/s: 7.1.1

To reproduce:1. Open the QA's attached HDRPColorMask project2. Open the SampleScene3. Move the Scene View around Actual: Gameobjects... Read more

1
votes
Fixed

[TerrainTools] Terrain Brush Strength, Brush Size, Brush Rotation dropdo...

Package: Terrain Tools

-

Nov 11, 2019

-

Version/s: preview - 1.1.2

How to reproduce:1. Create a new project2. Create 'Terrain' GameObject3. Select 'Terrain' GameObject in the Hierarchy4. Click Paint ... Read more

0
votes
Fixed

[ECS][DOTS] Script re-compilation in Play mode causes "NullReferenceExce...

Package: Burst

-

Nov 03, 2019

-

Version/s: 0.1.1-preview

Reproduction steps:1. Open "Bouncy Ball I.zip" project2. Open any script (AreaAxisComposite.cs)3. Enter Play mode4. Write a trivial ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.