Search Issue Tracker
[Shuriken] Crash upon assigning the wrong particle List to the wrong Par...
Unity crashes if the wrong list of particles gets assigned to the wrong trigger event type. Repro steps:1. Open Bug_Crash scene from... Read more
[OnTriggerStay] Children object trigger colliders are not reacting
Repro steps:1) Open the project2) Run Test.scene3) Notice that the child object(Trigger Right) does not light up even if collision h... Read more
[Editor][VR] VR SDK's that have additional properties near their title a...
How to reproduce:1. Open attached project2. Go to XR Settings and add Oculus as SDK3. Observe that SDK title is not rendered correct... Read more
[tvOS] When B button is pressed on a wireless controller connected to a ...
How to reproduce:1. Download the attached project and build it on the tvOS platform in Unity2. Launch the Xcode build and connect a ... Read more
Quality Level is not highlighted when selecting it with refreshed editor...
To reproduce:1. Open Unity;2. Open Project settings;3. Navigate to Quality settings;4. Select any quality level. Expected result: le... Read more
Cannot scroll down to see all UI Builder Inspector items after content i...
Reproduction steps:1. Create a new project2. Create UI Document (Create > UI Toolkit > UI Document)3. Double-click newly creat... Read more
Elements selection using Arrow keys doesn’t work in the Shader Graph “Cr...
How to reproduce:1. Create a new URP/HDRP project2. Create a Shader Graph3. Open Shader Graph and press Spacebar4. Press the up and ... Read more
ParticleSystemShapeLength fails on WSAPlayer (UWP)
ParticleSystemShapeLength reports 2x the collision numbers. Read more
[Visual Effect Graph] ArgumentOutOfRangeException error is thrown on rig...
ArgumentOutOfRangeException error is thrown on right clicking any block property in graph window Steps to repro:1. Create a new proj... Read more
[Android] Shader fails in OpenGLES 3.0 on Adreno 306 when comparing frag...
To reproduce:1) Open attached project and scene.unity in it2) Make sure in Player Settings OpenGLES 3.0 is forced or Automatic is us... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default