Search Issue Tracker
Fixed in 2020.1.X
Votes
2
Found in
2017.4.0f1
2018.3.0a1
2018.4.0f1
2019.1.0a1
2019.2.0a1
2019.3.0a1
Issue ID
1156523
Regression
No
Facebook SDK does not have the option for switching to the newest available version
How to reproduce:
1. Create a new Unity project with Facebook-Games Support module installed
2. Open Edit > Project > Player Settings window
3. Select 'Settings for Facebook' and navigate to 'Publishing Settings'
4. Expand the 'Facebook SDK Version' dropdown
Expected result: the newest version of Facebook SDK is available as an option
Actual result: the newest version of Facebook SDK is not available as an option
Reproducible with: 2017.4.28f1, 2018.4.1f1, 2019.1.5f1, 2019.2.0b5, 2019.3.0a5
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “[Worker0] Could not generate preview image“ error when opening macOS native plugin in the Inspector with Architecture to build for set to ARM 64-bit
- [iOS] Application.absoluteURL is empty on Awake/Start when opening via deep link with Splash Screen disabled
- Crash on MemoryManager::Deallocate when rapidly calling Addressables.LoadAssetAsync
- Crash on physx::shdfnd::atomicIncrement when adjusting values on a character controller component after entering Play mode in Prefab edit mode
- [Rendering Debugger] [NewInputSystem] Debug Overlays in Play mode throws InvalidOperationException when using New Input System
Resolution Note (fix version 2020.1):
7.15.1 was published