Search Issue Tracker
Won't Fix
Votes
0
Found in
2017.4.0f1
2018.4.0f1
2019.1.0a1
2019.2.0a1
2019.3.0a1
2019.3.0a5
Issue ID
1160680
Regression
No
[Windows] Editor does not fit layout after clicking Cancel in Scene's Have Been Modified window when trying to close Unity
How to reproduce:
1. Create new channel
2. Try to resize Editor window, notice that layout is fitted to the size of window
3. Add object to Scene to make changes to the Scene
4. Try to close Unity and in the opened window click Cancel
5. Try to resize Editor again
Expected result: Editor fits layout to the size of Editor window
Actual result: Editor does not fit layout to the size of Editor window, leaves blank spots
Reproduced with: 2017.4.28f1, 2018.4.1f1, 2019.1.6f1, 2019.2.0b3, 2019.3.0a5
Note: This is only reproducible on Windows
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Animator state transition preview clips are flickering when zooming in
- [Tile Palette] Sprites not rendering when brush tool "Paint a filled box with active brush" is used for the first time
- Longer Shader Graph Property Reference names breaks VFX Graph Output Particle Node
- "DebugAllocatorMode" option changes when changed in another Editor instance
- UITK Debugger new Classes element is not created with no information or warnings thrown when adding more than one element with the default name
Add comment