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0
votes
By Design

"Curve" window workspace doesn't update the scale to match the selected ...

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Oct 14, 2025

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Version/s: 6000.0.60f1, 6000.2.7f1, 6000.3.0b6, 6000.4.0a2

How to reproduce:1. Open the attached "AnimationCurve" project2. Open the "New VFX" VFX Graph3. In the Blackboard, navigate to the "... Read more

0
votes
Fixed

Nodes “X” icon is oversized and low quality, overlapping Node name in Be...

Package: Unity Behavior

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Oct 22, 2025

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Version/s: 1.0.12

Steps to reproduce:1. Create new Unity project2. Open Package Manager window3. Install Behaviour package (com.unity.behavior)4. In P... Read more

0
votes
Fixed

Image for adding Tags needs to be updated in manual page

Docs - Manual

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Jan 20, 2015

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Version/s: 5.0.0b20

Editor/Data/Documentation/en/Manual/Tags.html - the image in the "Applying a tag" section is really ancient and needs an update Read more

0
votes
Active

Some UXML Template Asset foldouts appear enabled when all fields inside ...

UI Toolkit Controls

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Oct 13, 2025

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Version/s: 6000.0.60f1, 6000.2.8f1, 6000.3.0b6, 6000.4.0a2, 6000.5.0a1

Reproduction steps:1. Create a new project2. Create UI Document (Create > UI Toolkit > UI Document)3. Select newly created Ass... Read more

0
votes
Fixed

filtermode appears twice in search proposition

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Jan 22, 2024

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Version/s: 2023.2.0a1, 2023.3.0a1, 6000.0.0b11

Open search window Search by project, search t:texture2d Click + to open search proposition. type filtermode. See that a single entr... Read more

3
votes
Fixed

Input.GetJoystickNames() returns an empty array when using an MFI contro...

Input

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Jan 13, 2016

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Version/s: 5.3.1p2

How to reproduce: 1. Connect an MFI controller to target device (Steelseries Stratus was used for this repro)2. Open attached projec... Read more

1
votes
By Design

Area Lights Produce Knarly Artefacts

Shadows/Lights

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Jun 05, 2015

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Version/s:

Version 5.1.0f2 (0e70286e975e)Tue, 19 May 2015 13:49:17 GMTBranch: 5.1/release Repro: Create a plane. Create an area light. Make pla... Read more

3
votes
Fixed

Expose Parse Escape Character

UI Toolkit Controls

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Aug 30, 2022

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Version/s: 2021.3.0f1, 2022.1.16f1, 2022.2.0b8, 2023.1.0a18

Expose Pase Escape Character through TextElement. (UXML) Note - Link to the forum where the issue was raised https://forum.unity.com... Read more

0
votes
Fixed

[NetworkBehaviourInspector] Inspector is unable to display SyncList

Inspector Functionality

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May 31, 2015

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Version/s: 5.1.0f2

Steps to reproduce: 1. Open attached project "SyncListBug"2. Open scene "SyncListBug"3. Open "TestSyncList.cs" script4. Notice publi... Read more

0
votes
By Design

[iOS] Screen.safeArea isn't right for devices with Dynamic Island when i...

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Nov 16, 2023

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Version/s: 2022.3.11f1, 2023.3.0a14

Steps to reproduce: Open attached project (test-cutouts.zip) Switch to iOS and make a build Deploy to a device with Dynamic Island (... Read more

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