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Fixed in Unity 5.4.0

Votes

0

Found in

5.4.0b2

Issue ID

762708

Regression

No

[Shuriken] Crash upon assigning the wrong particle List to the wrong ParticleSystemTriggerEventType via script

Shuriken

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-

Priority: 3Not yet prioritized for a release

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Severity: 1Crash, freeze, data loss, work stops

Unity crashes if the wrong list of particles gets assigned to the wrong trigger event type.

Repro steps:
1. Open Bug_Crash scene from attached project.
2. Press play.
3. Unity Crashes.

Expected outcome: error message / handling for exception.

Notes:
- Crash happens because of last line of ParticleTrigger script:
ps.SetTriggerParticles(ParticleSystemTriggerEventType.Outside, inside);
should be
ps.SetTriggerParticles(ParticleSystemTriggerEventType.Outside, outside);

Not a regression; new feature in 5.4.0b1

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