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Element disappears from a list after it's reordered when a high display ...
Reproduction steps: 1. On Windows, go to "Settings -> System -> Display" 2. Change "Display resolution" to the highest possible re... Read more
[XRI] Constant calls of XR Interactable events if two interactors select...
Steps to reproduce: 1. Open the user attached project "MTrack_bck220424.zip" 2. Open the "Assets/Scenes/Proto.unity" scene in the ... Read more
Camera view capture is black when adding Texture2D.ReadPixel before Came...
Steps to reproduce: 1. Go to %userprofile% → AppData → LocalLow → enaielei → Unity Frameworks 2. Create a “states” folder 3. Open th... Read more
UI Elements' layering breaks when there is a Transparent object in betwe...
How to reproduce: 1. Open the attached 'UILayeringBug.zip' project using the EnvIronman VM (optional) (more information in Edit) 2. ... Read more
Memory is leaking when Standalone Player window is being resized without...
How to reproduce: 1. Open the attached 'project-1201307.zip' project 2. Build and run the standalone 3. Open Windows Task Manager an... Read more
[Metal][RealtimeGI] Baked albedo colors are different from the shaded co...
Steps to repro: 1. Open the attached project and 'VertexPaint_Playground' scene on OSX with Metal API; 2. In the lighting window pre... Read more
"Importer generated inconsistent result" warning when importing Texture2...
How to reproduce: 1. Open the user-submitted project 2. In the Project window, select the Asset "test-1.png" (Assets/Atlases/test-1.... Read more
Default Runtime Theme is corrupted and cannot be restored when a referen...
Reproduction steps: # Open the attached project ”IN-5191.zip” # In the Project window select the “Unity Default Runtime Theme” asse... Read more
Custom Event do not fire on builds
Steps to reproduce: 1. Open supplied project ("GoblinSlaver.zip") 2. Run the Scene "MovementTest" 3. Notice the game working. 4. Bui... Read more
PropertyCallbackScope is called twice when used for Arrays
How to reproduce: 1. Open the user's attached project 2. In the Project window, select the Asset "test" 3. Observe the Help Boxes dr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Crash on Texture::TextureIDMapInsert when opening a specific project
- Null reference exceptions occur when ScriptableObjects saved in the same .asset file are referenced in runtime