Search Issue Tracker

0
votes
By Design

[Shaders] Incorrect shader names (folders) for templates

Shaders

-

Jun 26, 2015

-

Version/s: 5.2.0a4

This is not really a bug, but think all shader names should go to custom by the default. Because when you create "Image Effect Shade... Read more

0
votes
Won't Fix

[Backport] [Mono][GLES3] Crash with signal 11 on device with Mali-G78 GP...

Mono

-

May 30, 2022

-

Version/s: 2020.3.34f1

Reproduction steps:1. Open the attached user's Unity project "TextureArray_Mali_Crash__2020_3_19.zip"2. Open "Main.unity" Scene from... Read more

0
votes
Fixed

[iOS][WebGL] Memory leak when using UI Toolkit

UI Toolkit Graphics

-

Nov 29, 2023

-

Version/s: 2023.3.0a11

How to reproduce1. Build and Run the attached Project on an iOS device2. Observe the memory usage of the running Applicationor:1. Bu... Read more

0
votes
Fixed

[WebGL] TouchPhase.Stationary not working on WebGL build

Web Platform

-

May 25, 2022

-

Version/s: 2023.1.0a1

Reproduction steps:1. Open attached Project2. Open Assets\\Scenes\\SampleScene Scene3. Build and Run for WebGL4. Touch and Hold on t... Read more

0
votes
Fixed

Find backport Changeset: Renaming folders makes them disappear in Projec...

Assets Management

-

Apr 14, 2015

-

Version/s: 5.0.1f1

- Open the BugTest project.- Rename any of the asset folders (AssetBundles, Scripts, Resources) into alowercase variant (assetBundle... Read more

0
votes
Fixed

SerializedProperty is disposed after calling AssetDatabase.ImportAsset()

Asset - Database

-

Feb 07, 2024

-

Version/s: 2022.3.19f1, 2023.2.9f1, 6000.0.0b11, 6000.1.0a7

How to reproduce:1. Download and open the attached project2. In the Project window, select the "New Test Container" asset3. In the I... Read more

0
votes
By Design

Ping/Highlight animation pauses playing when a GameObject was selected i...

Search

-

Dec 08, 2025

-

Version/s: 6000.0.64f1, 6000.2.15f1, 6000.3.1f1, 6000.4.0b1, 6000.5.0a3

Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Search window from the Hierarchy menu ("Open... Read more

0
votes
By Design

Menu Validate functions are called when a not-related function is triggered

IMGUI Controls

-

Dec 16, 2022

-

Version/s: 2020.3.43f1, 2021.3.16f1, 2022.2.1f1, 2023.1.0a21

Steps to reproduce:1. Open the “IN-16767_NestedMenuCheckedErrorReproduction” project2. Go to NestedMenuTest → Settings → Enable Alph... Read more

0
votes
Fixed

Transform Component doesn't collapse when pressing on the top pixels of ...

UI Toolkit Controls

-

Oct 04, 2022

-

Version/s: 2019.4.34f1, 2020.3.25f1, 2021.2.7f1, 2021.3.11f1, 2022.1.0b2, 2022.2.0b9, 2023.1.0a12, 2023.2.0a1

Reproduction steps:1. Create an empty project2. Press on any GameObject in the Hierarchy3. Press on the top pixels of the Transform ... Read more

2
votes
By Design

A rotated UI element is not fitted to the parent element as expected

UI

-

May 18, 2015

-

Version/s: 5.0.1f1

Steps to reproduce: 1. Open the attached project2. Open 'Test' scene3. Notice that the 'Small' image is not fitted to the 'Big Conta... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.