Search Issue Tracker
Fixed in 2020.1.X
Votes
0
Found in
2019.1.0a11
2019.1.12f1
2019.2.0a1
2019.3.0a1
Issue ID
1173048
Regression
No
Timeline Animation skips sampling when an Animation has a sharp transitioning
Steps to reproduce:
1. Open users attached project "ScalingFrameLate.zip"
2. Open "SampleScene"
3. Select "Head" GameObject
4. In the TimeLine window Transition from Frame 7 to 8 (nothing happens)
Expected results: Keyframed actions are performed when a certain frame is reached in the Timeline
Actual results: Frame is skipped in the TimeLine and its action performed in the next frame with incorrect values
Reproducible with: 2019.1.13f1, 2019.2.0f2, 2019.3.0a11
Not Reproducible with: 2018.4.5f1, 2019.1.0a10
Note: Version lower than 2019.1.0a11 fails to load the animation
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes
- Editor crashes on D3D12GetInterface when repeatedly enabling and disabling 256 text components
Add comment