Search Issue Tracker
Fixed in 2021.2.X
Votes
0
Found in
2018.3.0b9
2019.1.0a8
2019.2
2019.3
Issue ID
1119607
Regression
Yes
[SceneView] Selection outline does not fade when behind other objects
Steps to reproduce:
1. Download 1119607_repro.zip and open "SampleScene" scene
2. Select "Cube_2"
3. Notice selection outline isn't clipping behind the first Cube
Expected results: When the selected game object is behind another object selection outline should change color.
Actual results: When the selected game object is behind another object selection outline doesn't change color.
Reproduced with: 2018.3.0b9, 2018.4.1f1, 2019.1.0a8, 2019.1.5f1, 2019.2.0b5, 2019.3.0a5
Not reproducible with: 2017.4.27f, 2018.3.0b8, 2019.1.0a1, 2019.1.0a7
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Mobile] Developer Console does not appear when an error is thrown
- [HDRP] Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- NullReferenceException is thrown when changing the Inspector preview selection
Resolution Note (fix version 2021.2):
Fixed in - 2021.2.0a5