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0
votes
Fixed

Opening Prefab from the prompt displayed when deleting 2nd level nested ...

Scene Management

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Sep 14, 2020

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Version/s: 2020.1, 2020.2.0b2

How can we reproduce it using the example you attached -Open the repro project -Select the Jigsaw GameObject -Try to delete the Jigs... Read more

1
votes
Fixed

Linux IL2CPP build fails when "clang" system package is not installed

Linux

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Sep 03, 2020

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Version/s: 2019.3, 2020.1.4f1, 2020.2

How to reproduce: 1. Create and open a new project 2. Press Ctrl+Shift+B to open the "Build Settings" window 3. In the "Build Settin... Read more

0
votes
Fixed

Cannot deserialize Prefab instance when required and dependent component...

Scene Management

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Sep 14, 2020

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Version/s: 2020.2.0a19, 2020.2.0b2

How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Observe the Console Window Expected result: No erro... Read more

0
votes
Fixed

[XR SDK][WMR] The back border is visible in Game window when Play mode i...

Package: Windows XR Plugin

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Sep 04, 2020

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Version/s: 2.0.1

Reproduction steps: 1. Open the attached project ("XR Plugin Testing.zip") 2. Enter Play mode 3. Open Game window Expected result: ... Read more

0
votes
Fixed

Large amount of tris and verts are being reported in an empty scene by t...

Profiling

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Sep 07, 2020

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Version/s: 2020.2.0a15, 2020.2.0b1

How to reproduce: 1. Create a new Unity project 2. In the top right corner of the Game view window click 'Stats' 3. Observe the coun... Read more

0
votes
Fixed

IL2CPP builds fail when using Mirror networking package

IL2CPP

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Sep 15, 2020

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Version/s: 2020.2.0a17, 2020.2.0b3

Reproduction steps: 1. Open the attached project ("case_1277881-IL2CPP-Mirror-build.zip") 2. Try making Standalone IL2CPP build. Ex... Read more

0
votes
Fixed

[iOS] [Mobile Notifications] App crashes, uncaught "NULL cString" except...

Package: Mobile Notifications

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Sep 10, 2020

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Version/s: 1.3.0

Reproduction steps: 1. Open project in "New Unity Project.zip" 2. Build for iOS and deploy the application using XCode 3. Press "All... Read more

0
votes
Fixed

Crash on TextCore::FontEngine::GetGlyphPairAdjustmentTable when saving a...

Package: TextMeshPro

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Sep 10, 2020

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Version/s: 1.5.1, 2.1.1, 3.0.0

Reproduction steps: 1. Open user's attached project and download attached "상용한글2350자.txt" 2. Open Window > TextMeshPro > Font Asset ... Read more

0
votes
Postponed

Object count is shown lower than the actual object count in Inspector wh...

Project Browser

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Sep 14, 2020

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Version/s: 2018.4, 2019.4.1f1, 2020.2

How to reproduce: 1. Open the attached project from "case_1277795-StoryGraphTest.zip" 2. Expand all directories in Project Browser (... Read more

0
votes
Won't Fix

Crash on mono_jit_runtime_invoke when opening project that has multiple ...

Scripting

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Sep 11, 2020

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Version/s: 2018.4, 2019.4, 2019.4.9f1, 2020.1, 2020.2

Reproduction steps: 1. Open user's attached project -- observe crash Reproducible with: 2018.4.27f1, 2019.4.10f1, 2020.1.6f1, 2020... Read more

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