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Unity doesn't fully open and gets stuck on a process when opened using "...
Steps to reproduce:1. Open the attached project “Test.zip“ using the command line with the “-job-worker-count 0“ and “-force-d3d11“ ... Read more
Crash on Sfunctiontry:S_function_tlc_try_step when entering Play Mode
Reproduction steps:1. Open the user’s attached project2. Drag the “Assets/Sfunctiontry.scs” script file onto “Cube” GameObject3. Ent... Read more
Comments of "TotalBytes" and "DownloadedBytes" variables are misplaced i...
How to reproduce:1. Open the “Addressables.zip” project2. Open the “DownloadStatus” script3. Observe the comments on the 14th and 19... Read more
Unity processes aren't closed when running the "-quit" command line argu...
Steps to reproduce:1. Install Unity Accelerator2. Open the attached project “IN-13628.zip“3. Navigate to Edit > Preferences > ... Read more
Player crashes when disposing of a NativeArray
Reproduction steps:1. Open the attached project “IN-15295.zip”2. Click Edit > Build And Run3. Press “F” to engage in dialogue4. P... Read more
Black Depth Of Field when Focus Mode is set to Manual Ranges
Reproduction steps:1. Create a new project from the “3D Sample Scene (HDRP)” template2. Open the “Assets/Scenes/SampleScene.unity”3.... Read more
[VFX Graph] Having space in Custom Attribute name breaks compilation
How to reproduce: Import the attached VFX Drag it to the scene view Observe errors in the console and that effect is not rendered {c... Read more
Crash on purecall when an audio source is trying to play a destroyed clip
Reproduction steps: Open the attached project "Download Audio Crash". Enter play mode. Press spacebar. Press backspace. Expected: Th... Read more
In Device Simulator OnGUI events are called twice
Reproducible in Unity 2021.3.5f1 Open the attached project Open Device Simulator and Game Click in Game - Debug Log is printed once ... Read more
SSAO is enabled by default when using URP template for a new project
How to reproduce:1. Create a new project with a 3D (URP) template2. Select Assets/Settings/URP-Balanced-Renderer.asset Expected resu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- PhysicsRaycaster ray length is incorrect when casting from rotated Camera