Search Issue Tracker
Fixed in 2021.1.X
Votes
0
Found in
2020.2.0a15
2020.2.0b1
Issue ID
1275827
Regression
Yes
Large amount of tris and verts are being reported in an empty scene by the Game View statistics when refocusing the Editor
How to reproduce:
1. Create a new Unity project
2. In the top right corner of the Game view window click 'Stats'
3. Observe the count of Tris / Verts
4. Refocus the Editor
Expected result: Amount of tris and verts do not exceed 1.7k and 5.0k respectively
Actual result: Amount of tris or verts exceed 10k
Reproducible with: 2020.2.0a15, 2020.2.0b2
Not reproducible with: 2018.4.27f1, 2019.4.10f1, 2020.1.5f1, 2020.2.0a14
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Bloom and Exposure Artifacting around GameObject appears when setting Scale of Z Axis to 0
- [Android][IL2CPP][ARMv7] Struct field value corrupts when invoking a generic delegate with a large struct by value
- Highlights persist throughout Options Panels in the Rendering Debugger Window
- Typing numbers in Matrix node’s numeric fields stretches Node
- Streaming is misspelled as "Steaming" in "Enable GPU Streaming" and "Enable Disk Streaming" tooltpis
Resolution Note (fix version 2021.1):
Fixed in 2021.1.0a1