Search Issue Tracker
Fixed in 2021.1.X
Votes
0
Found in
2020.2.0a15
2020.2.0b1
Issue ID
1275827
Regression
Yes
Large amount of tris and verts are being reported in an empty scene by the Game View statistics when refocusing the Editor
How to reproduce:
1. Create a new Unity project
2. In the top right corner of the Game view window click 'Stats'
3. Observe the count of Tris / Verts
4. Refocus the Editor
Expected result: Amount of tris and verts do not exceed 1.7k and 5.0k respectively
Actual result: Amount of tris or verts exceed 10k
Reproducible with: 2020.2.0a15, 2020.2.0b2
Not reproducible with: 2018.4.27f1, 2019.4.10f1, 2020.1.5f1, 2020.2.0a14
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “No method with RuntimeInitializeOnLoadMethod attribute” warning from ReadmeEditor.cs is thrown after installing Project Auditor Rules
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal
- Entities Hierarchy window allows Cyclic nesting and throws an “ArgumentException: Cyclic nesting detected” error when dragging a Prefab onto the same Prefab in the Entities Hierarchy
- EnterPlayModeOptions doesn't take effect if user manually modifies m_EnterPlayModeOptionsEnabled to 0
- VFX Graph Documentation dropdown button does nothing when clicked on the right side
Resolution Note (fix version 2021.1):
Fixed in 2021.1.0a1