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0
votes
Won't Fix

TrackPropertyValue does not track the value when managedReferenceValue i...

Scripting

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Sep 07, 2022

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Version/s: 2022.1.16f1, 2022.2.0a12

To reproduce:1. Open the project “BugTesting”2. Select “SPUndo” GameObject in the Hierarchy3. Click the ““ button in the Inspector4.... Read more

1
votes
Fixed

InputAction.bindings.count is not updated after calling Erase() function

Package: Input System

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Sep 07, 2022

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Version/s: 1.4.1, 1.4.2

Reproduction steps: Open the user attached project Open the “SampleScene” scene Press the Play button In the Game view, press the “T... Read more

0
votes
Fixed

Touch input generates mouse input when the build is in windowed mode

Windows

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Aug 24, 2022

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Version/s: 2020.3.48f1, 2021.3.32f1, 2022.3.12f1, 2023.2.0b15, 2023.3.0a12

Reproduction steps:1. Open the user’s attached project2. Open “Assets/TouchTestScene.unity”3. Click File > Build Settings > Ad... Read more

0
votes
Won't Fix

[URP][MacOS] Getting Light artifacts in a Scene view with multiple Refle...

Universal RP

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Aug 10, 2022

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Version/s: 2020.3.38f1

Reproduction steps:1. Open the attached Unity project "iOSFlickeringIssue.zip"2. Go to File > Build Settings and select iOS Platf... Read more

2
votes
Won't Fix

[Input System] The first touch position is always zero when using mouse ...

Package: Input System

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Sep 07, 2022

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Version/s: 1.4.2

Steps to reproduce:1. Open the user's attached project "Painter.zip"2. Navigate to Window-> Analysis -> Input Debugger3. Selec... Read more

0
votes
Fixed

Layer List is not duplicated when duplicating a LayeredLit Material

HD RP

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Aug 04, 2022

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Version/s: 2021.3.9f1, 2022.2.0b7, 2023.1.0a6

To reproduce:1. Open the project “IN-10787”2. Select the Material “LayeredLit” in the Assets folder3. Notice that two other Material... Read more

0
votes
Duplicate

Graphical artifacts when using the Apple Silicon Editor on M1 Mac

Metal

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Aug 29, 2022

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Version/s: 2021.3.9f1, 2022.2.0b7, 2023.1.0a9

Reproduction steps: Open the attached project Open the “/Assets/-MAIN Spherical planet.unity” Scene Observe the Scene View Expected ... Read more

4
votes
Fixed

Warning "Too many additional punctual lights shadows to look good" is th...

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Sep 07, 2022

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Version/s: 2021.3.9f1, 2022.1.14f1, 2022.2.0b7, 2023.1.0a9

How to reproduce:1. Open the attached project “IN_15236”2. Open “SampleScene” in Scenes.3. Enter the Play Mode4. Observe the Console... Read more

1
votes
Fixed

[Metal] Color value is wrong in "UnityPerMaterial" cbuffer when changing...

Metal

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Aug 31, 2022

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Version/s: 2020.3.39f1, 2021.3.9f1, 2022.2.0b7, 2023.1.0a9

How to reproduce:1. Open the user’s attached project2. Deploy it to an iOS device3. In the app, touch the screen and observe the res... Read more

0
votes
By Design

[2023.1] Static batching processes five times fewer objects than it shou...

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Sep 05, 2022

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Version/s: 2023.1.0a9

How to reproduce:1. Open the user’s attached “StaticBatchingRegression” project2. Enter the Play Mode in the “Perf_Batching” Scene3.... Read more

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