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Procedural Virtual Texture will sometimes become corrupted when using In...
Reproduction steps: 1. Open attached Project 2. Press Play Expected result: The terrain has no artifacts Actual result: Some of the... Read more
[Preset] Some properties cannot be excluded from Texture Importer Preset...
How to reproduce: 1. Open the user's attached project 2. In the Project view, select TextureImporter preset 3. In the Inspector wind... Read more
[URP] "RenderTexture.Create failed" thrown with Linear Color Space, Disp...
How to reproduce: 1. Open the attached project ("PP Bug Report.zip") 2. Build And Run on an iOS device Expected result: The Sce... Read more
[Android] Player cannot be set to split-screen when "Resolution and Pres...
How to reproduce: 1. Open the attached "case_1429380" project 2. Build and Run the "SampleScene" Scene on an Android device 3. Op... Read more
Changing Anisotropic level of a texture should not trigger a re-compression
How to reproduce: 1. Open the attached Aniso.zip project 2. Select Big texture in the Project window 3. Go to the Inspector window, ... Read more
GameObject Brush Elements overlap other properties when expanded
Reproduction steps: 1. Open the attached project "1422858.zip" 2. Select Window > 2D > Tile Palette 3. In the Tile Palette window ch... Read more
[OpenXR][Quest] Custom Shader Graph shader does causes duplicating view ...
Reproduction steps: 1. Open the user's attached project "SkyboxShaderVR.zip" 2. Make sure that OpenXR is set as the XR plugin and Si... Read more
Ribbon Mode particle curls and twists in random places when using Sub Em...
How to reproduce: 1. Open the attached project "Ribbon Issue.zip" 2. Navigate to Assets > Scenes > SampleScene.unity 3. In the Hi... Read more
Crash during LightProbeManager async Tetrahedralization
Steps to reproduce: # Clone and open [Adventure - Sample Game project|https://github.cds.internal.unity3d.com/unity/Adventure-Samp... Read more
USS style selector shows the wrong Wrap enabled when the default Wrap is...
Reproduction steps: 1. Open the attached “USSTextWrap” project 2. Open the “MyUXML“ asset in UI Builder 3. Select the “Label#foo“ se... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Scene View becomes gray and "NullReferenceException" errors are thrown when attaching the Unity Editor process to RenderDoc
- Memory usage rapidly rises when changing colors in the color wheel
- Physically Based Sky's Horizon and Zenith Tint Color Selection Bars don't have immediate access to color pickers
- EmptyAdditionalLightShadowmapTexture leaks from memory when URP quality level is changed using QualitySettings.SetQualityLevel
- Referenced ScriptableObject field does not get updated and cannot be set to "None" when there are no Objects of that type