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Screen.currentResolution.refreshRateRatio.value return NAN when using De...
How to reproduce:1. Open the "IN_73611"2. Open the "SampleScene"3. Change Game View to Simulator4. Enter the Play Mode5. Observe the... Read more
Scene View with Debug Draw Mode enabled is gray when GPU Resident Drawer...
Reproduction steps:1. Open the “ReproProject“ project2. Open the “Assets/Scenes/SampleScene“ scene3. Enable the Debug Draw Mode in t... Read more
[Render Graph Viewer] Resource list icons cropped and in inconsistent po...
Steps to reproduce: Create a new project from High Definition 3D or High Definition 3D Sample. The latter will highlight this issue ... Read more
Entering "Configure Avatar" inside the Inspector locks it
Reproduction steps:1. Open the attached “Repro“ project2. Expand and select the Avatar of the “Assets/VillagerHuman.fbx“ Model3. Sel... Read more
VFX Graph Memory leak when calling the ClearPropertyBinders and AddRemov...
Reproduction steps:1. Open the attached “Repro“ project2. Open the “Assets/Scenes/TestScene.unity“ Scene3. Open the Profiler window ... Read more
[Android] Crash on ProcessDynamicBatchGeometryJob with OpenGL or on Draw...
OpenGLES stacktrace: {noformat}#00 pc 0x00000000000798c0 /apex/com.android.runtime/lib64/bionic/libc.so (memcpy_opt+256)#01 pc 0x000... Read more
NavMesh Surface is baked too high above the ground, making the NavMesh A...
Reproduction steps:1. Open the attached “IN-71884 NavMesh Height Bug.zip” project2. Open the “SampleScene”3. Open the Navigation win... Read more
[HDRP] XR Multipass calls BeginCameraRendering and EndCameraRendering fo...
Steps to reproduce: 1. Have a HDRP Project with Mock HMD 2. Create an script that subscribes to BeginCameraRendering and EndCameraRe... Read more
Rendering artifacts appear in the Editor when modifying the Reflection P...
Steps to reproduce:1. Open the attached "ReflectionProbeIssue.zip" project from the Google Drive2. In the Hierarchy window select "R... Read more
SerializeReference interface does not show CustomPropertyDrawer when it'...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene” Scene3. In the Hierarchy window, s... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size