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0
votes
Fixed
0
votes
Fixed

[DX12] DrawMeshInstancedIndirect fails to render opaque pass when DX12 i...

DirectX12

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Sep 09, 2020

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Version/s: 2019.4, 2020.1, 2020.1.0b3, 2020.2

How to reproduce: 1. Open the attached project 2. Check if DX12 API is used 3. Build the TestScene 4. Launch the Build and observe t... Read more

0
votes
Not Reproducible

[Terrain Tools] Erosion/Thermal: Breaks when Terrain Height (scale) is l...

Package: Terrain Tools

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Sep 09, 2020

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Version/s:

In the terrain's settings, when you set the Terrain Height to a high enough number, Thermal Erosion breaks and starts to become almo... Read more

0
votes
Fixed

[Terrain Tools] Twist tool: certain values cause value spikes in the hei...

Package: Terrain Tools

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Sep 09, 2020

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Version/s: 3.0.1

[Terrain Tools] Twist tool: certain values cause value spikes in the heightmap Repro 1. Set the twist values to match those below 2... Read more

0
votes
Won't Fix

[Hybrid Renderer] [OpenGLCore] Hybrid Renderer is broken on OpenGLCore

Package: DOTS Hybrid Renderer

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Jun 25, 2020

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Version/s:

This affects both Linux OpenGLCore (default graphics API) and Win OpenGLCore Steps: 1. Download attached project OpenGLCorePinkHybr... Read more

0
votes
By Design

[DXR] Setting high resolution for the Game view crashes the Editor with ...

Package: Scriptable Render Pipeline HD

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Aug 25, 2020

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Version/s: 7.2.0

How to reproduce: 1. Create a new HDRP template project and setup DXR using the HDRP Wizard window 2. Create a Global Volume game ob... Read more

0
votes
Fixed

GameObjects area affected by the Reflection Probe is white when any othe...

Vulkan

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Jul 24, 2020

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Version/s: 2018.4, 2019.4.4f1, 2020.2

How to reproduce: 1. Open the attached project "1265587.zip" 2. Open the "Test" Scene Expected result: smooth reflection is visible... Read more

0
votes
Fixed

[Shaders] Compute shader preprocessor warnings and errors don't get forw...

Shader System

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Sep 09, 2020

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Version/s: 2018.4, 2020.2

Reproduction steps: 1) Create a ComputeShader asset 2) Add line "#pragma exclude_renderers asdfasdf0" to the source of the asset (th... Read more

2
votes
Fixed

[IL2CPP] Nested generic limit error is thrown when using Sprache and inc...

IL2CPP

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Sep 09, 2020

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Version/s: 2019.4, 2019.4.8f1, 2020.2

How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Enter the Play Mode 3. Inspect the Console 4. Exit t... Read more

0
votes
Fixed

A GameObject in the Hierarchy gets highlighted when selecting a package ...

Scene Hierarchy

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Sep 10, 2020

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Version/s: 2020.2.0b2

How to reproduce: 1. Create a new project 2. Open the Hierarchy (Window->General->Hierarchy) 3. Open the Package Manager (Window->Pa... Read more

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