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Fixed in 2021.1.X

Fixed in 2020.1.X, 2020.2.X



Found in



Issue ID




[Shaders] Compute shader preprocessor warnings and errors don't get forwarded to the Console Window

Shader System


Reproduction steps:
1) Create a ComputeShader asset
2) Add line "#pragma exclude_renderers asdfasdf0" to the source of the asset (the code)

Reproducible with: 2018.4.27f1, 2019.3.0a1, 2019.4.10f1, 2020.1.5f1, 2020.2.0b2

Expected Result: a warning about bad pragma arguments in the Console Window similar to what you would get by putting the same line in a graphics shader
Actual Result: no warning about malformed pragma syntax in the Console Window

Note: the example of how the Compute Shader code could look is in "SCRCMPT.png" below

  1. Resolution Note (fix version 2021.1):

    Fixed in 2021.1.0a1.495

  2. Resolution Note (fix version 2020.2):

    Fixed in 2020.2.0b7.3288

  3. Resolution Note (fix version 2020.1):

    Fixed in 2020.1.10f1.4666

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