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LOD groups flicker in Scene View when 'Always Refresh' is on.
Repro steps: Import the attached package in a VFX-enabled project Open the Scene View, navigate around and observe the flicker Turn ... Read more
Shader error is shown when using a custom shader
Reproduction steps:1. Open the attached “IN-14498” project2. Observe Console Window logs Expected result: No shader error is shown i... Read more
PointerMoveEvent is not called when moving the mouse over UGUI Element w...
Reproduction steps:1. Open the user’s attached project2. Enter Play Mode3. Click and hold the left mouse button while dragging from ... Read more
Prefab isn't marked dirty when replacing a missing Sprite reference in t...
How to reproduce:1. Open the attached “IN-12231” project2. Open the “Prefab Image” from Project Browser in a Prefab View3. Set the “... Read more
Particle System is flickering when recovering deleted mesh file
Reproduction steps:1. Open the user’s attached project2. Open the “Assets/New Scene.unity“ scene3. Backup “Assets/plane.fbx” outside... Read more
[Android][Profiler] "Sending message header failed (0)" Warning message ...
Reproduction steps:1. Create a new project2. Switch Platform to Android3. Make sure that "Autoconnect Profiler" is enabled4. Open th... Read more
[2D] Changing values of "Platform Effector 2D" Component fields crashes ...
How to reproduce:1. Open the user’s attached “URP” project2. Enter the Play Mode in the “Level” Scene3. Select the “Player” GameObje... Read more
Asset will be moved to the child folder when placing it to a parent fold...
How to reproduce:1. Open the attached project “Dragging.zip”2. Drag and drop “New Material.mat” asset into the parent “Scenes” folde... Read more
The Player not listed in the Unity Instance window in VS when using Buil...
How to reproduce:1. Open the attached project "Repro.zip"2. Build And Run with MyTools>Windows Build With Postprocess3. Open Visu... Read more
ReflectionProbe.defaultTexture changes to UnityBlackCube when changing s...
Reproduction steps:1. Open the user’s attached project2. Open “Assets/Scenes/StartScene.unity” scene3. Enter Play Mode4. In Game Vie... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- Crash on EnumerateDisabledKeywordsInVariantsArray or UNITY_XXH32 when rapidly saving ShaderGraph or VFXGraph changes