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Won't Fix

Votes

0

Found in [Package]

Issue ID

1258678

Regression

No

[Hybrid Renderer] [OpenGLCore] Hybrid Renderer is broken on OpenGLCore

Package: DOTS Hybrid Renderer

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This affects both Linux OpenGLCore (default graphics API) and Win OpenGLCore

Steps:
1. Download attached project OpenGLCorePinkHybrid.zip
2. Open the project
3. Make sure ProjectSettings > Graphics > OpenGLCore is on top of Graphics API list
4. Open repro scene
5. Switch between TopMenu > DOTS > Live Link Mode > Live Conversion in Edit Mode & SceneView: Live Game State
6. Observe Scene/GameView

Actual result: Pink/Cyan shader (because shader compiler crashed), also console has error "GLSL compilation failed: error C7528: OpenGL reserves names containing '_'"

Reproducible in:
2020.1.0b14 + URP 9.0.0-preview.32 + Hybrid 0.7.0-preview.7
2020.1.0b12 + URP 9.0.0-preview.14 + Hybrid 0.5.2-preview.4

  1. Resolution Note:

    Hybrid Renderer do not support OpenGL.
    Please switch to other Graphics API e.g. DX11, DX12, Vulkan or Metal
    ProjectSettings > Player > Graphics API > uncheck auto Graphics API and add the APIs you want and then drag the API to the top of the list.

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