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Fixed in 2020.1.X
Votes
0
Found in
2018.4
2019.4.6f1
2020.1
Issue ID
1268010
Regression
No
[Windows] Turning off VSync in Application.focusChanged causes another callback with focus = true
How to reproduce:
1. Open the user's attached "repro-focus-error.zip" project
2. Open the "SampleScene" Scene
3. Go to File -> Build And Run
4. When the application opens, make sure "Toggle VSync" is checked
5. Click outside the application to make it out of focus
Expected result: "Focused" and "VSync" text disappears and framerate text changes to 20
Actual result: "Focused" and "VSync" text doesn't disappear and framerate text doesn't change to 20 instead stays equal to the monitor's Hz
Reproducible with: 2018.4.26f1, 2019.4.8f1, 2020.1.0a20
Not reproducible with: 2020.1.0a21, 2020.1.3f1, 2020.2.0a20
Notes:
- The issue is not reproducible in the Unity Editor
- The issue is not reproducible on Mac OS
- In 2018.4.26f1, 2020.1.0a1 and above on the reproducible versions instead of the monitor's Hz in the Actual result, a random number is displayed, usually ~5000
Comments (1)
-
jasonhodgen
Aug 14, 2020 08:16
1. Open the user's attached "repro-focus-error.zip" project
2. Open the "SampleScene" Scene
3. Go to File -> Build And Run
4. When the application opens, make sure "Toggle VSync" is checked
5. Click outside the application to make it out of focus
https://run3donline.com/
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Resolution Note (fix version 2020.1):
Fixed in: 2020.1.0a21