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Fixed in 2020.2.X

Fixed in 2019.4.X, 2020.1.X

Votes

0

Found in

2019.3.6f1

2019.4.4f1

2020.1.0a23

2020.2

Issue ID

1267717

Regression

Yes

Crash in Material::ClearUnusedProperties when assigning a loaded shader in OnPostprocessMaterial

Asset - Importers

-

How to reproduce:
1. Open user-submitted project (crash test.zip)

Expected result: the project is launched successfully
Actual result: the project crashes

Reproducible with: 2019.3.6f1, 2019.4.8f1, 2020.1.0a23, 2020.1.3f1, 2020.2.0a20
Not reproducible with: 2018.4.26f1, 2019.3.5f1, 2020.1.0a1, 2020.1.0a22

Notes:
For consistent reproduction, make sure there are no errors in the project and the Library folder is deleted before launching.

For 2020.2, PostProcessorMeshes.cs(line 26) has to be changed due to obsoletion:
from:
ModelImporter.importMaterials = true;
to:
ModelImporter.materialImportMode = ModelImporterMaterialImportMode.ImportStandard;

  1. Resolution Note (fix version 2020.2):

    Fixed in 2020.2.0b2

  2. Resolution Note (fix version 2020.1):

    Fixed in 2020.1.5f1

  3. Resolution Note (fix version 2019.4):

    Fixed in 2019.4.10f1

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