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Duplicate

Votes

0

Found in

2019.3

2019.4.2f1

2020.1

2020.2

Issue ID

1268204

Regression

No

Camera with Post-Processing layer renders at half resolution when Stereo Rendering Mode is set to Single Pass

XR SDK

-

How to reproduce:
1. Open the attached "pfxBug" project
2. Enter the Play Mode
3. Change the Game view scale to 5x
4. In the Game view Control Bar change which eye is displayed in the Play Mode to the Left eye

Expected results: Rendered resolution is the same as when the Camera has no Post Processing layer component
Actual results: Rendered resolution is lower than when the Camera has no Post Processing layer component

Reproducible with: 2019.3.0a5, 2019.4.8f1, 2020.1.0a18
Not reproducible with: 2020.1.0a19, 2020.2.0a20
Could not test with: 2018.4.26f1 because of the CS0103 errors, 2019.3.0a4 because of the CS0117 error

Notes:
- Works as expected when Stereo Rendering Mode is set to Multi Pass

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