Search Issue Tracker
Fixed in 2020.2.X
Votes
0
Found in
2020.1.0a18
2020.1.0f1
2020.2
Issue ID
1268635
Regression
No
Inspector shows indices count equal to a sum of all sub-meshes even when the sub-meshes are overlapping
How to reproduce:
1. Open the attached project "1268635.zip"
2. Select the "TargetMesh" file in the Project window Assets folder
3. See indices count in the Inspector window
Expected result: Indices count shown in the Inspector window is 188928
Actual result: Indices count shown in the Inspector window is 377856 (sum of all sub-meshes indices)
Reproducible with: 2020.1.0a18, 2020.2.0a20
Could not test with: 2018.4.26f1, 2019.4.8f1, 2020.1.0a17 - Inspector window does not report indices counts in these versions
Note: Both sub-meshes of the "TargetMesh" mesh uses the same indices (overlaps with each other)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes
- Editor crashes on D3D12GetInterface when repeatedly enabling and disabling 256 text components
Resolution Note (fix version 2020.2):
Fixed in: 2020.2.0b1