Search Issue Tracker
Fixed in 2021.1
Fixed in 2020.1, 2020.2
Votes
0
Found in
2020.1.2f1
2020.2.0a5
Issue ID
1269517
Regression
Yes
[Windows] The Unity import progress is not shown in the Windows taskbar
How to reproduce:
1. Create a new project
2. Inspect the Unity import progress in the Windows taskbar
Actual: The Unity import progress is not shown in the Windows taskbar (see Expected.png and Actual.png Actualattached in the Edit section)
Reproducible with: 2020.1.0b3, 2020.1.2f1, 2020.2.0a5, 2020.2.0a20
Not reproducible with: 2020.1.0b2, 2020.2.0a4
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor fails to launch with silent crash in mono on windows
- [GPU PLM] Part of baked shadows are broken when hitting a backface
- [DX12] Nothing is being rendered when using Alt+Enter to maximize a resized windowed player
- GL shader reflection is truncated or crash occurs when struct is used from named CBuffer with at least one other constant
- Having a struct in the global CBuffer makes OpenGLCore and GLES3 targets not report reflection for the CBuffer
Resolution Note (fix version 2021.1):
Fixed in 2021.1.0a4
Resolution Note (fix version 2020.2):
Fixed in 2020.2.0b12
Resolution Note (fix version 2020.1):
Fixed in 2020.1.15f1