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0
votes
Fixed

Cinemcahine - Cinemachine Collider warning appears in log when building ...

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Jun 18, 2019

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Version/s: 2019.2.0b6

Cinemachine Collider warning appears in log when building for Andriod Library\PackageCache\com.unity.cinemachine@2.3.4\Runtime\Beha... Read more

0
votes
Fix In Review

[OSX] Shadows are not rendered when casted from/to probe-lit GI contribu...

Global Illumination

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Jun 19, 2019

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Version/s: 2019.2.0a3, 2019.2.0b6

Steps to repro: 1. Open attached project and 'SampleScene' scene; on OSX; 2. Let the scene's lighting auto bake; 3. Observe the pla... Read more

0
votes
Active

[Improved prefabs] Editor crashes on applying joint dependency override ...

Scene Management

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Jun 19, 2019

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Version/s: 2019.2.0b7

Editor crashes on applying joint dependency override when Rigidbody is removed. Refer the attached video. Steps to reproduce: 1) C... Read more

0
votes
Fixed

[Editor] Visibility state is not being saved while working in multiple s...

Scene/Game View

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Jun 19, 2019

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Version/s: 2019.1.0b4, 2019.2.0b7

Visibility state for GameObjects is not being saved after removing or unloading the additive scene Steps to repro: 1. Create a new ... Read more

1
votes
Fix In Review

Crash on AnimationBlendTreePlayable PropagateStateMachineInfoToChildClip...

Animation

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May 26, 2019

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Version/s: 2018.3.0a1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Download and open the user-submitted project 2. Enter Play mode 3. Press the Play button in the game 4. Press E... Read more

0
votes
By Design

CommandBuffer.Blit(RenderTargetIdentifier, RenderTargetIdentifier, Mater...

Graphics - General

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Jun 19, 2019

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Version/s: 2018.1.0a1, 2018.3.0a1, 2018.3.14f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the attached project 2. Open the "demo.unity" scene 3. Enter Play mode Expected result: Both Render Textu... Read more

0
votes
Not Reproducible

Editor freeze and silent crash when using DX12 with Handles.SphereHandleCap

Windows

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Jun 13, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a5

Steps to reproduce: 1. Open User-supplied project (Unity 2019.3a - Handles - DX12.zip) 2. Select in Hierarchy window: "Cube" 3. Move... Read more

0
votes
Active

Boolean properties are not animated when 'Optimize Game Objects' enabled...

Animation

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Jun 13, 2019

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Version/s: 2019.1, 2019.1.6f1, 2019.2, 2019.3.0a1

How to reproduce: 1. Open the attached 'Optimized FBX interfere with Timeline Animation Track.zip' project 2. Play 'SampleScene' 3. ... Read more

0
votes
By Design

The error of " 'Light' does not contain a definition for 'SetLightDirty'...

Scripting

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Jun 19, 2019

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Version/s: 2017.4, 2018.4, 2018.4.2f1, 2019.1, 2019.2, 2019.3

To reproduce: 1. Open QA attached project TestsetLightDirty 2. Build and run 3. See console for errors Actual result: the error ap... Read more

0
votes
Fixed

[Improved prefabs] "MissingReferenceException" is thrown on applying cha...

Scene Management

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Jun 19, 2019

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Version/s: 2019.1.0a11, 2019.2.0b7

"MissingReferenceException" is thrown on applying changes through override window when a component is removed. Refer the attached vi... Read more

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