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MemoryProfiler throws OverflowException when trying to open Snapshot
How to reproduce:1. Open attached "MemoryProfilerException.zip" project2. Open the Memory profiler3. Enter Play Mode4. Right after e... Read more
[Metal] Editor font gets corrupted when scrolling through Console error ...
How to reproduce:1. Open user-submitted project (MetalTextCorruption.zip)2. Open the TextCorruption scene3. Enter Play Mode4. Press ... Read more
[Prefabs] Blue highlight (override indicator) is missing for Cooking opt...
[Prefabs] Blue highlight (override indicator) is missing for Cooking options dropdown in Mesh collider even though changes are visib... Read more
[HDRP] RenderTextures used as light cookie stop working in build
Reproduction steps:1. Open attached project "LightCookie.zip" and scene "Directional RT Cookies"2. Enter Play Mode3. In Game View, o... Read more
[Memory Profiling] Texture Importer memory size does not match memory si...
Different sizes are shown for ASTC type textures between the Texture Importer Preview window and the Memory Profiler window To repro... Read more
macOS x64 + ARM64 builds fail with IL2CPP scripting backend
They fail with this error: Undefined symbols for architecture arm64:"_g_CodegenRegistration", referenced from:il2cpp::vm::Runtime::I... Read more
[IMGUI] "Auto Sync Transforms" Property tooltip missing under "Physics" ...
Tooltip is missing for "Auto Sync Transforms" Property under "Physics" in the "Project Setting" window, Refer attached video Steps t... Read more
[Input System] [Mobile] [uGUI] rapidly pressing uGUI button makes it sta...
Reproduction steps:1. Open project in "NputYstem.zip (26.4 KB)"2. Open SampleScene and build for iOS3. Deploy the Xcode project gene... Read more
[URP] depth texture sample node does not use correct texture in some frames
Steps to repro:1a. new universal rp template project1b. add attached graph to a material, add the material to an object2. arrange wi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader warning in 'Hidden/Core/DebugOccluder' thrown after building High Definition 3D Sample Template
- Audio Mixer “+” buttons overlap with UI when the Audio Mixer window layout is set to Horizontal
- "Clear" button in the "Set project display name" closes all the pop-up instead of clearing just a name from the field
- Video Player renders no video on specific devices when using Vulkan
- The Editor slows itself down by showing tons of warnings when the majority of TransformAccessArrays content are NullRefs