Search Issue Tracker
0
votes
Active
Passing --num-envs without --env causes a confusing error
From https://github.com/Unity-Technologies/ml-agents/issues/4194 Repro: Run e.g. "mlagents-learn config/ppo/WallJump.yaml --run-... Read more
0
votes
Active
ML Agents package does not list Image Conversion and Physics 2D packages...
How to reproduce: 1. Create and open a new project 2. Open the Package Manager window (make sure that 'Show Dependencies' option is ... Read more
0
votes
Active
[MLAgents] Errors are thrown on setting negative 'Branches-Size' value ...
On setting negative 'Branches-Size' in Behaviour Parameters MLAgents-Component, console flooded with 'Array size must be non-negativ... Read more
1
votes
By Design
mlagents-learn commands time-scale option does not affect time scale
Steps to reproduce: 1. Download and extract the attached folder 2. Download and install Anaconda (https://repo.anaconda.com/archive/... Read more
0
votes
In Progress
2022 02 20 TEST - 06
steps aaaaaaa Read more
0
votes
Active
2022 02 20 TEST - 16
Stats 1 2 3 Expected result: Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "ArgumentOutOfRangeException" and UITK is rendered incorrectly when building in WebGL with Native C/C++ Multithreading enabled
- Changing Transform.position.z per-frame should not affect Rigidbody2D interpolation.
- Cancelling a build during "Incremental Player Build" step returns wrong BuildReport result
- Log “Found 1 leak(s) from callstack:“ is present in Editor when Leak Detection Level is set to "Enabled"
- Content in "Asset PostProcessors" Section Not Vertically Centered in Box