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[Android] Application crashes when calling Application.Quit
Reproduction steps: 1. Open the attached project 2. Build to Android device 3. App will immediately call Application.Quit() 4. Andro... Read more
Shaders are included into build even when they do not appear in Scenes
Shaders that are in Assets folder in an empty project add up a lot of time when building. This was not happening in Unity 5.3 as Sha... Read more
Build & run doesn't work if the project is built for the first time
Reproduction steps: 1. Create a new project 2. Press Build & run 3. Exception printed out: UnityEditor.BuildPlayerWindow+BuildMetho... Read more
Connecting to another screen while UnityEditor is running registers cons...
On connecting to a second screen, Unity Editor will generate several errors, exceptions and asserts in the console. 1. Have the edi... Read more
Double-clicking a hierarchy gameObject no longer focuses the scene onto it
Steps to reproduce: 1. Create a new project 2. Double-click on any gameObject in the hierarchy Expected result: scene focuses on ga... Read more
UnityWebRequest.Post is not sending POST data when using IMultipartFormS...
Steps to reproduce: 1. Download "899017 repro.zip" 2. Move "test.php" file in project's root folder to an environment that supports ... Read more
Building Asset Bundles for a different platform causes compile Errors wh...
Using a menu command to trigger BuildPipeline.BuildAssetBundles(...) for a different platform will cause a compiler error if you hav... Read more
Calling Object.DestroyImmediate(go) in OnPostprocessGameObjectWithUserPr...
Reproduction steps: 1. Open the attached project; 2. Right click on the jumpingCube.fbx and select Reimport; 3. Observe the crash. ... Read more
[Video Player] Large videos with H264 codec don't play on iOS devices
When Transcoding is enabled and Codec set to H264 for a large video file, the Video Player component will not play it on iOS devices... Read more
[Android] Crash in particle system on Vivante GC1000
How to reproduce: 1. Open the attached project "ReproCrashTab3_2017-04-06.7z (4.5 MB) " 2. Build and run "TestSceneCrash" scene on S... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Standalone Player crashes with "TDerived GetOrLoad<TDerived>() where TDerived : T" when IL2CPP Code generation is set to "Faster (smaller) Builds"
- IndexOutOfRangeException and InvalidOperationException when logging XML string
- Script missing in "Assets/Settings/Mobile_Renderer/GlobalVolumeFeature" of "com.unity.template.urp-blank" template
- “Font Asset Creator - Error Code [Invalid_File_Structure]…“ error is logged when generating Font Assets from fonts with meta files from previous Editor versions
- Input.mousePosition returns (NaN, NaN, 0.00) when Scene view is opened