Search Issue Tracker
By Design
Votes
0
Found in
2020.2.0a13
2020.2.0a16
Issue ID
1260904
Regression
Yes
Array elements' content does not align with other fields in the Inspector window
How to reproduce:
1. Open the attached 'project-1260904.zip' project
2. In the Hierarchy window select 'Cube'
3. Observe the 'Materials' list in the Inspector window
Expected result: the content of the array elements line up with other fields in the Inspector window
Actual result: the content of the array elements does not line up with other fields in the Inspector window
Reproducible with: 2020.2.0a13, 2020.2.0a17
Not reproducible with: 2018.4.25f1, 2019.4.3f1, 2020.1.0b15, 2020.2.0a12
-
Peter77
Jul 16, 2020 16:30
Related forum thread:
https://forum.unity.com/threads/thank-you.904778/#post-6057473
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sprite Renderer image is changed when switching Mask Interaction and changing Sprite to a shared Sprite
- An unsigned integer is not compared with an integer correctly in player when using IL2CPP backend
- Graphical artifacts are being rendered in Scenes that are loaded during run-time when GPU Resident Drawer is turned on
- Low FPS in the Game View when the Editor window loses focus
- Memory leak when a domain is reloaded on a Scene that uses HDRP's water simulation resources
Resolution Note:
This alignment is a result of our new list control drawing elements heavily indented. It needs space for graphical elements, drag handles, and expand controls thus the indentation is much more pronounced than in legacy control and this leads to data fields shifting right.