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Inspector showing built-in RP GUI when using extended UniversalRP asset
Reproduction steps:1. Open attached project "Inspector.zip" and scene "Scene"2. In Hierarchy window, select "Main Camera" GameObject... Read more
Faraway objects can be seen through walls when DirectX11 and Feature Lev...
How to reproduce:1. Open the user's attached project "UWP_BugReport.zip"2. In Build Settings, set the Platform to PC, Mac & Linu... Read more
[Android]Time.unscaledDeltaTime does not match Time.deltaTime when TimeS...
Steps to reproduce:1. Open user's attached project "time.zip"2. Build it on Android3. Press "Start" and then "Stop" a second or two4... Read more
[XR][Quest][Multiview] Right eye flickers or renders a black image on th...
Repro steps:1. Open attached project2. Make sure Multiview is used3. Make sure the shader used for Left Controller is Particles/Stan... Read more
[Post-Processing] Error when Built-in VR package is disabled
Reproduction steps:1. Open the attached project ("Bug Test.zip")2. Open the Console window Expected result: No errors thrownActual r... Read more
[shuriken] multiple instances of sub emitter are created with the same n...
while creating and assigning Particle system as Sub Emitter, When multiple times same Particle system is created and assigned as Sub... Read more
[ParticleSystemForce] Properties dropdown icons present under Particle S...
After creating Particle System Force Field, In Inspector window 'Direction', 'Gravity', 'Rotation' and 'Drag' properties dropdown ic... Read more
[ECS] SystemState components may not be removed via SetArchetype error w...
Reproduction steps:1. Open attached project "SetArchetype.zip" and scene "SampleScene"2. Enter Play Mode3. In Game View, click the "... Read more
[URP 2D Renderer] ParticleSystem Color settings doesn't work with Partic...
How to reproduce:1. Open attached project "ParticlesLitBug.zip" and scene "SampleScene"2. In Hierarchy window, select Particle Syste... Read more
Crash on ModuleMetadata_CUSTOM_GetModuleIncludeSettingForObject when red...
Reproduction steps:1. Open the attached project ("1266041.zip")2. Open "CrashScript.cs"3. Select "CrashPrefab" in Assets so that its... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader warning in 'Hidden/Core/DebugOccluder' thrown after building High Definition 3D Sample Template
- Audio Mixer “+” buttons overlap with UI when the Audio Mixer window layout is set to Horizontal
- "Clear" button in the "Set project display name" closes all the pop-up instead of clearing just a name from the field
- Video Player renders no video on specific devices when using Vulkan
- The Editor slows itself down by showing tons of warnings when the majority of TransformAccessArrays content are NullRefs