Search Issue Tracker
Fixed
Votes
0
Found in [Package]
0.7.1-preview
Issue ID
LOC-105
Regression
No
Undoing a change to a language in the LocalizedString inspector resets the folded state.
When editing a language value in the LocalizedString and undo is performed, the value will be undone but the expanded language field will also be reset to closed.
1) Add some UI Text
2) Click "localize" in the Text context menu
3) Select a string table and entry
4) Expand 1 of the locales and make a change
5) Perform Undo(Ctrl+Z)
6) Notice the value is undone but the field is collapsed as well.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Performing hardware comparison using "SAMPLE_TEXTURE2D_SHADOW" results in no shadow being rendered when the GameObject is instantiated manually
- Physics.Raycast fails when a Capsule Collider at a default position is used
- [Silicon] Crash on mono_get_hazardous_pointer when disconnecting Bluetooth Headhpones while in Play Mode
- Switching Project when importing complete project does not import all assets and project opens incomplete
- [Linux] Input.mouseScrollDelta is inconsistent when limiting framerate
Add comment