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0
votes
Active

UWP player crashes when changing window size on specific devise

Universal Windows Platform

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Feb 19, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.6f1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce: 1. Create a new project 2. Build project for UWP 3. Resize UWP window for 10 - 15 seconds (window resize needs t... Read more

0
votes
By Design

Directional Light with Render Mode "Not Important" and high Intensity va...

Shadows/Lights

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Feb 20, 2019

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Version/s: 2017.4.0f1, 2018.2.14f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce: 1. Download and open the attached project 2. Observe lit spheres Expected result: light color added is consiste... Read more

1
votes
Active

Prefab Variant Child has a lower Index than a Prefab Child when editing ...

Scene Management

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Feb 15, 2019

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Version/s: 2018.3.0a6, 2018.3.4f1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce: 1. Open the attached Project "case_1127653" 2. Navigate to Project -> Assets 3. Create a Variant of a "Base Pref... Read more

6
votes
Fixed

[Asset Bundles] Sprite Mask Sorting Layer resets to default when asset i...

Asset Bundles

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Jan 23, 2019

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Version/s: 2017.4.6f1

To reproduce: 1. Open attached project 2. Press Play 3. Inspect "SpriteMask (Clone)" Actual result: The prefab's clone lose its s... Read more

0
votes
Won't Fix

UI Text dissapears if the Editor Window is unfocused during script compi...

UI Elements

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Feb 20, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.2.0a6

How to reproduce: 1. Open the attached project ("text issue.zip") 2. Open the "testscript" script and fit its window next to the Edi... Read more

0
votes
Active

Script property value should be added to prefab instance overrides in th...

Scene Management

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Feb 20, 2019

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Version/s: 2018.3.6f1

Steps: 1. Open attached project 2. Load TestScene 3. Open TestScript 4. Add some new property with default value (e.g. public float ... Read more

0
votes
Active

[Metal] GPU fails when using glow effect after running an app for a minute

Mobile

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Feb 08, 2019

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Version/s: 2018.2.20f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

1. Open the attached project 2. Go to Menu bar -> File -> Buil Settings -> Switch to the iOS platform 3. Build for iOS and deploy ... Read more

0
votes
Fixed

Constructors called twice on ScriptableObjects with custom attributes wh...

Scripting

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Dec 27, 2018

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Version/s: 2018.3.0a6, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open the project attached by the user 2. Enter Play mode and observe the console Expected results: The Singlet... Read more

0
votes
Active

Null reference exception is thrown when applying Array list changes to t...

Scene Management

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Feb 20, 2019

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Version/s: 2018.3.0a6, 2018.3.6f1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open the user-submitted project ("PrefabBug.zip") and open the "SampleScene" 2. In the Hierarchy Window find th... Read more

0
votes
Fixed

Incremental GC doesn't spread collection across multiple frames

Mono

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Feb 19, 2019

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Version/s: 2019.1.0a8, 2019.1.0b3, 2019.2.0a1

Steps to reproduce: 1. Download and open the latest attached project("1129037-minimalrepro.zip") 2. Build development build for stan... Read more

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