Search Issue Tracker
Fixed in 2020.2.X
Fixed in 2018.4.X, 2019.4.X, 2020.1.X
Votes
0
Found in
2020.1
2020.2
2020.2.0a8
Issue ID
1241230
Regression
No
Crash on "UI::CanvasManager::RenderProfiler" when selecting UI images in the Profiler, loaded from a specific data file
Reproduction steps:
1. Open attached project "1241230_profiler" and scene "SampleScene"
2. Enter Play Mode and then pause it
3. Open the Profiler window and select the UI section
4. Load binary profiling information from "Data" file in the Assets folder
5. If the Image batch list becomes invisible, repeat step 4
6. Expand the Canvas list and select differently batches
--observe crash
Reproducible with: 2020.1.0b9, 2020.2.0a11
Could not test with: 2018.4.22f1, 2019.3.13f1 (Profiler data captured in a newer version)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Tilemap Tiles do not get lit up unless the Light Range is greater than the distance between the position of the Tile before the transformation and the Light Source when the Tile is transformed with Tilemap.SetTransformMatrix method
- The Editor and "Reloading Domain" windows are frozen when entering Play Mode
- Crash when attempting to create a custom FMOD DSP unit
- [Linux] Floating windows do not keep their size after restarting the Editor
- .framework plugin is mistakenly treated as a directory when building for Universal Windows Platform
Resolution Note (fix version 2020.2):
Fixed in 2020.2.0a19
Resolution Note (fix version 2020.1):
Fixed in 2020.1.0b17
Resolution Note (fix version 2019.4):
Fixed in 2019.4.5f1
Resolution Note (fix version 2018.4):
Fixed in 2018.4.26f1