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[HDRP] Text(TMP) gets pixelated on enabling/disabling Font Auto size
TMP Text gets pixelated on:-Enabling/Disabling Font Auto size.-Enabling/Disabling RTL Editor.-Changing Alignment. Steps to repro:1. ... Read more
Compile errors with TvOs
-error: when using trying to use the Input System while TvOS is the active platform you get compile errors regarding the XR namespac... Read more
[TMP] NullReferenceException error is thrown on assigning Font Atlas tex...
NullReferenceException error is thrown on assigning Font Atlas texture to None. Steps to repro:1. Create a new Project.2. Windows &g... Read more
[TMP] Color Gradient effect does not reflect on Underline and Strikethro...
Color Gradient effect does not reflect on Underline and Strikethrough lines. Steps to repro:1. Create a new Project.2. Windows > ... Read more
ListView renders one-too-many items when bound to a SerializedProperty
How to reproduce:1. Open user-submitted project (ListViewBug.zip)2. Select the TestAsset.asset in the Project window3. See the ListV... Read more
Non-power of two DDS file with mips not importing correctly
Reproduction steps:1. Open the attached project2. Select "Assets/broken-npot-png"3. In Inspector's preview window, change the MIP va... Read more
IL2CPP Build freezes right after the splash screen when it was built usi...
How to reproduce:1. Open the attached project named "Case_1232157"2. Open the Build Settings3. Check if "OpenThis" Scene is included... Read more
[WebGL] [URP] Scene is rendered black in WebGL build when Depth Texture ...
Reproduction steps:1. Open the project from the attached file "1240228.zip"2. Make sure Depth Texture is enabled in the UniversalRen... Read more
Tilemap Collider 2D doesn't generate Colliders for Sprites when at least...
How to reproduce:1. Open the attached "1243885 repro" project2. Open the "SampleScene" from Assets > Scenes folder3. Change the S... Read more
[DX12] Ray Tracing Shaders crash the Editor when running in single threa...
Unity editor crashes when running it in single threaded graphics mode (using -force-gfx-st argument) Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader warning in 'Hidden/Core/DebugOccluder' thrown after building High Definition 3D Sample Template
- Audio Mixer “+” buttons overlap with UI when the Audio Mixer window layout is set to Horizontal
- "Clear" button in the "Set project display name" closes all the pop-up instead of clearing just a name from the field
- Video Player renders no video on specific devices when using Vulkan
- The Editor slows itself down by showing tons of warnings when the majority of TransformAccessArrays content are NullRefs