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MecanimDataWasBuilt() Error when calling playableOutput.SetSourcePlayable()
Steps to reproduce: 1. Open User-supplied project 2. Play the Scene Expected: no error Actual: "Assertion failed: Assertion failed ... Read more
Crash on WebViewWindowPrivate::GetPrivateWindow when closing Unity
To reproduce: 1. Open attached project 2. Exit the project Actual result: Unity editor crashes on exit Expected result: Unity edito... Read more
Scene View and Game View are out of sync when using animated Material wi...
How to reproduce: 1. Open user's project 2. Open Scenes > SampleScene 3. Focus on "Quad" and inspect Game View and Scene View Expec... Read more
Editor crash on (KERNELBASE) RaiseException when re-enabling Image Target
How to reproduce: 1. Open the attached project ("ARAssetBundleLoad.zip") 2. Open the "Prefabs/SampleScene" scene 3. Enter the Play m... Read more
Android build fails when keystore or key password uses non-ASCII characters
How to reproduce: 1. Create a new project 2. Switch platform to android 3. Go to Player Settings -> Publishing settings 4. Open keys... Read more
Crash when attempting to undo an "apply" action to an upgraded disconnec...
Unity will crash when a user attempts to undo an "apply" action to an upgraded disconnected prefab. To reproduce: 1) Download + ope... Read more
Animated objects return to their original coordinates for a single frame...
Steps to reproduce: 1. Open users attached project 2. Open SampleScene which is in Assets->Scenes 2. Press Play Expected results: ... Read more
[ShaderGraph] Tangent Vector Node has 3 Outputs even though it's a Vector4
Steps to reproduce: 1. Create a new Unity Project using Lightweight RP (Preview) Template 2. Create a new PBR Graph Shader 3. Doubl... Read more
[Video Player] Video Clip renders only in single Game Window when multip...
Video Clip renders only in single Game Window when multiple Game Windows are open Steps to repro: 1. Create a new project 2. Impor... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Compilation for projects with lots of Shaders can be slow (i.e. VFX Graph asset heavy projects)
- The Editor hangs when opening a project that uses local packages and Version Control
- Area Light is culled when Camera Frustrum is outside the lights range
- The characters of the bottom option in the Scene View Debug Draw Mode dropdown menu are cut off
- Graph and Camera options for Render Graph Viewer disappear after maximising the window