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[Quest] Game View is no longer rendered in the HMD if it's hidden in the...
Steps to reproduce:1. Open the attached project "AudioPitchShifter.zip"2. Switch to Android3. Connect Meta Link to Quest 2/3/3S4. Op... Read more
Player display resolution changes to the native resolution of the monito...
How to reproduce:1. Open the attached "IN-115604" project2. Open the “SampleScene” scene3. Build and run the Player (File > Build... Read more
Changing "PreWarm" parameters on VFX Graph leads to significant performa...
How to reproduce:1. Create a new project and install the Visual Effects package2. Create any VFX Graph and select it3. In the Inspec... Read more
InvalidOperationException when using Game Camera Preview in Scene window...
Reproduction steps:1. Open the attached “IN-116254_TestPass.zip“ archived project2. Enable the ‘Cameras’ option in the Overlay Menu,... Read more
Crash on BurstCompilerService::CompileAsync when entering Play mode in a...
How to reproduce:1. Open the attached “IN-114776“ project2. Open the “Gorilla“ scene3. Enter Play mode4. Observe the crash Reproduci... Read more
Editor is not able to load when using NuGet DLL plugins and scripting de...
How to reproduce:1. Open the attached project “Sept04.zip“2. Observe the result Expected result: The Editor launchesActual result: U... Read more
Field titles use inconsistent capitalization
Steps to reproduce: In the Asset Manager dashboard, create an asset with a few different versions Create a new Unity project Install... Read more
[Water] Adding caustics in the water system creates lots of new tris (150k)
Description Open any HDRP project Add water surface and check on caustics Notice that looking at the stats windows the numbers of ve... Read more
Custom Filter Definition with color property doesn't show up in UI Builder
Steps to reproduce: Create a new filter definition + material with a single color parameter Create a new selector using that filter ... Read more
Tags window completely breaks and throws Exception errors when Adding a ...
Steps to reproduce: Create a new Unity project using the Universal 3D template Select the "Global Volume" GameObject in the Hierarch... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- StackOverflowException occurs and tests fail to load when the Test Runner window is opened while System.Windows.Forms.dll and System.Deployment.dll are present in the project
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes