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TypeCache.GetTypesDerivedFrom function returns duplicate types when deri...
Steps to reproduce:1. Open the users' attached project2. Press Bug > Reproduce3. Observe the console window Expected result: 'Cod... Read more
Crash with _sigtramp when recreating .mp4 asset using the H264EncoderAtt...
How to reproduce:1. Open the attached project from "advanced-encoder-options-audioVideoFoundation.zip"2. Open Scene "SampleScene"3. ... Read more
[WebGL] Audio in Player gets distorted, plays wrong tracks
Steps to reproduce:1. Open the user attached project2. Enter Play Mode and play a bit (notice how it sounds), then exit Play Mode3. ... Read more
[Device Simulator] Canvas pixelRect lags a frame behind Screen.safeArea ...
Reproduction steps:1. Open the attached project "Project.zip"2. Open the Device Simulator3. Open and Play the Sample Scene4. Rotate ... Read more
Unexpected behaviour from 2D physics when Y constraint is locked
How to reproduce:1. Open the user attached project (RigidBug.zip)2. Load the SampleScene press Play3. Observe the Green Box falling ... Read more
Tilemap shows incorrect Sprites in the Scene when changes are saved to T...
How to reproduce:1. Open the user's attached project2. Open scene Scenes/SampleScene3. In the Project window, select the Prefab Asse... Read more
Second EventSystem is added in URP project when multiple Scenes are load...
Reproduction steps:1. Open the attached user's project2. Set "Scene2" as Active Scene3. Press Play Expected result: no warnings in t... Read more
Visual Studio Code Intellisense is missing for newly added packages
Reproduction steps:1. Create a new project2. Install/update Visual Studio Code package3. Set VSCode as a default code editor (Prefer... Read more
[URP][Mobile] Dithering does not work on mobile devices when implemented...
Reproduction steps:1. Download and open the attached project: "ShaderClipIssue-2021.2.zip"2. Build and Run to a mobile device3. Obse... Read more
Custom packages are not importing into Unity
Reproduction steps:1. Open user-submitted project2. Navigate to Assets -> Import Package -> Custom Package...3. Import any cus... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open