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0
votes
Active

Disabling a NavMeshLink component in the Editor does not correctly remov...

AI

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Feb 19, 2019

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Version: 2018.3.0f2

How to reproduce: 1. Open the user-submitted project ("NavMeshComponents.zip") 2. Click on the "Link" GameObject 3. Disable the "Nav... Read more

0
votes
Duplicate

Editor crashes with Raycast2DQuery::ReportFixture after editing Tilemap ...

Physics2D

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Feb 16, 2019

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Version: 2018.3.6f1

How to reproduce: 1. Open attached project "Platformer-01" 2. Select several tiles in Tile Palette 3. Paint tiles around the Player ... Read more

2
votes
Active

Atlased sprite is never unloaded from editor memory after exiting Play Mode

2D

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Nov 29, 2018

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Version: 2018.2.14f1

How to reproduce: 1. Open user-submitted project (asset_database_test) 2. Enter Play Mode 3. Click the 'Load atlased' button 4. Exit... Read more

0
votes
Won't Fix
0
votes
By Design

gameObject.SendMessage doesn't accept value as a function argument corre...

Scripting

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Feb 19, 2019

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Version: 2018.3.6f1

How to reproduce: 1. Open the user-submitted project ("Unity_2018_3_NET_4_6.zip") 2. Enter Play Mode 3. Observe the Console Window ... Read more

0
votes
Active

Test Runner's results change after first Test run when using Singleton

Unity Test Runner

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Dec 13, 2018

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Version: 2018.3.0b12

To reproduce: 1. Open attached project ("SingletonInstancesTest") 2. In Test Runner window click "Run All" - Tests return positive 3... Read more

0
votes
Fixed

New PSDs with transparency imported with white matte producing halo arou...

Graphics - General

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Feb 19, 2019

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Version:

Unity 2018.2 removed the default behavior to generate a matte color for PSD files by effectively applying a dilation filter. A check... Read more

0
votes
Fixed

[Deferred|Orthographic] Rendering to Render Texture fails in Deferred fo...

Post Processing

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Apr 24, 2015

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Version: 5.0.1f1

To reproduce the bug follow the steps 1. Open "CaptureTest" project 2. Open "Main" scene 3. Play scene 4. Inspect captured texture v... Read more

0
votes
Fixed

[Presets] DefaultImporter type needs to be blacklisted

Editor - Other

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Feb 19, 2019

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Version: 2018.2.0a6

We should prevent the user to create a preset from a default importer... right now, there is a way for the user to create one from t... Read more

0
votes
Active

Default Inspector Header is shown when double clicking on a scene

Inspector Functionality

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Feb 19, 2019

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Version: 2018.2.0a6

When double clicking on a scene to open it from your project view, the inspector will show it's default header as well as the scene ... Read more

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