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0
votes
Duplicate

RectTransform.sizeDelta.x returns height value if Canvas Render Mode is ...

UI

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Jan 08, 2019

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Version: 2019.1.0a13

How to reproduce: 1. Open the "case_1115411-CanvasWidth" project 2. Change the Game View resolution to 200x100 and enter Play mode 3... Read more

0
votes
Fixed

Unity loads new "Untitled" scene instead of previous after running PlayM...

Unity Test Runner

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Jan 18, 2019

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Version: 2019.1.0a14

How to reproduce: 1. Open "SampleScene" in attached "New Unity Project (6).zip" project 2. Open Window > General > Test Runner 3. Pr... Read more

0
votes
Active

[TestRunner] Untitled scene does not get cleared out after a test when m...

Unity Test Runner

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Nov 13, 2018

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Version: 2018.3.0b8

How to reproduce: 1. Open user-submitted project (TestFail) 2. Open the Test Runner window 3. Run the 4 tests one at a time - all te... Read more

0
votes
Active

Data is not identical when receiving it from OnAudioFilterRead and clip....

Audio

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Nov 20, 2018

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Version: 2018.1.0f2

Steps to reproduce: 1. Open the original project 2. Clear editor log 3. Hit Play 4. Wait about 2-3 seconds 5. Stop Play 6. Open edi... Read more

0
votes
Fixed

[macOS] HotKeys are mapped as standard Dvorak shortcuts and ignore Syste...

Editor - Other

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Nov 24, 2018

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Version: 2018.3.0b11

To reproduce: 1. Choose “System Preferences” from the Apple menu. 2. Click on the “Keyboard” icon in System Preferences, then the “... Read more

0
votes
Not Reproducible

[VR] GLSL shaders are forced to use GLES 3.0 when building for Oculus GO

VR

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Dec 28, 2018

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Version: 2018.2.6f1

To reproduce: 1. Add attached TestShader.shader to your project 2. Build and install to Oculus GO 3. Launch application and observe... Read more

0
votes
Won't Fix

Managedheap.usedsize memory leak when using a huge mesh if set to Static

IL2CPP

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Jan 01, 2019

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Version: 2018.3.0f2

Steps to reproduce: 1. Open user-supplied project and the MemLeakTest Scene 2. Make sure the "Hex Ground 01" in Hierarchy window is ... Read more

0
votes
Not Reproducible

[Linux][Blocked] Shift Key does not do "Extrude" when using Probuilder

Linux

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Jan 01, 2019

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Version:

To reproduce: 1) Create a new project 2) Install Probuilder package 3) Create a new shape (the default cube will work) 4) Select one... Read more

0
votes
Fixed

Facebook Gameroom target uses Standalone target player settings and fail...

Facebook Gameroom

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Jan 04, 2019

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Version: 2018.3.0f2

Steps to reproduce: 1. Create a new project 2. Switch to Facebook target 3. Set Scripting backend to IL2CPP in Standalone target set... Read more

0
votes
Not Reproducible

[Android] Graphics DrawTexture performance regression in 2018.3.0a2 when...

Mobile Rendering

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Jan 06, 2019

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Version: 2018.3.0f2

To reproduce: 1. Open the QA's attached project 2. Build and run on mobile Actual: Frame rate becomes 8 times lower after the regre... Read more

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