Search Issue Tracker
Timeline clip length is not calculated correctly when in "Based On Clips...
Reproduction steps: 1. Open project “My project (44).zip” 2. Open “SampleScene” 3. Enter Play Mode 4. Observe the “Square” GameObjec... Read more
[XR] Hiding the built Player Window stops HMD from rendering
Steps to reproduce: 1. Create a new project or a VR template 2. Add the attached script "HideUnityWindow.cs" to a GameObject 3. C... Read more
[HDRP] Reflection Probe inspector preview broken
Steps # open repro project # open sample scene # in hierarchy, select "Reflection Probe" # in inspector, click Reflection Pr... Read more
[HDRP] Reflection Probe inspector preview mip map slider broken
steps # open repro project # open sample scene # in hierarchy, right click > lights > reflection probe # in inspector, chang... Read more
[HDRP][Reflection Probe] error spam in console when no rendering layers ...
steps # open repro project # open scene # in hierarchy, select (or create and select) a reflection probe # ensure inspector ... Read more
Package bulk action button hidden when plenty of space to display
h5. Description: Package bulk action button hidden when plenty of space to display h5. Repro Steps: # Open Package Manager #... Read more
Local volumetric clouds are drawn before injection point "After Opaque A...
Reproduction steps: 1. Open the attached project "CustomPassInjectionPoint" 2. Observe the Game view Expected result: the red b... Read more
Player crashes when Auto connect is enabled for Terrains in the Terrain ...
How to reproduce: 1. Open the “IN-50035_repro“ project 2. Navigate to File → Build and Run Expected result: Project is running ... Read more
Application.targetFrameRate has no effect on the frame rate when used in...
Reproduction steps: 1. Open the attached project “WebGLbug“ 2. Build and run the Player (File > Build And Run) 3. Observe the Con... Read more
Mesh disappears when double-clicking a vertex in the Skinning Editor
Reproduction steps: 1. Open the attached "repro_IN-48526.zip" project 2. In the Project window, go to "Assets > Sprites" and select ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on nvoglv64.dll when opening a project
- [RenderGraph] [CameraStacking] Passes are failing when CameraStacking and RG are enabled
- Physics and Raycast have different behavior when enum is exposed in the Editor
- TextField's text is mixed up and overlapping when "Noto Sans-Display" font is used
- TutorialManager Warnings are thrown when creating Test Track, LEGO or 2D Platform microgame template projects