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Text cursor and text highlighting is misaligned and cut off in the searc...
Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Project Settings window (Edit > Project S... Read more
"Name"string in the Package Manager details window misses truncation and...
Steps to reproduce: Create a project Window -> Package Management -> Package Manager Click “+” and select “Create package” Ent... Read more
Unused separation line is present at the bottom of the create GameObject...
Steps to reproduce: Open any Project Open any Scene and in the Hierarchy right click the Scene Label Open the "GameObject" sub menu ... Read more
Caret in "Add Default Preset" text field is vertically misaligned in Pre...
Steps to reproduce: Create a new Unity project Go to Edit → Project Settings Select the Preset Manager Click Add Default Preset Use ... Read more
"Reflection Probe" borders disappear when interacting with the UI in the...
How to reproduce:1. Create a new project2. In the Hierarchy, right-click -> Light -> Reflection Probe3. In the Inspector, unde... Read more
RenderGraph ContextData buffer leaks in IL2CPP when using Native Leak De...
How to reproduce:1. Open the attached "IN-113450" project2. Navigate to “File > Build Profiles”3. Select the Windows Platform4. C... Read more
Reflection Probe Rotation feature is not enabled by default when creatin...
Steps to reproduce: Create a new Unity project Open the Project Settings window (Edit > Project Settings) Open the Graphics tab i... Read more
Baked GI loaded by LoadScene call with Additive mode is not cleaned up w...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/BootScene.unity” Scene3. Enter the Play Mode4... Read more
BlockNode.contextNode is not defined when initializing options and ports
How to reproduce:1. Open the “ContextNodebugTest.zip” project2. In the Project tab, open the “IssueGraph“3. Delete all nodes inside ... Read more
Reflection Probe Box Projection Bounds flicker/reset position every fram...
Steps to reproduce: Create a new Unity project using the Universal 3D template Create a new Reflection Probe (GameObject > Light ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code