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0
votes
Duplicate

Editor crashes if there are too many scripts loaded

Scripting

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Aug 02, 2018

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Version/s: 2017.2.3p1

Reproduction steps: 1. Open a Project with many scripts Expected Result: Project imports and opens Actual Result: Editor crashes o... Read more

0
votes
Fixed

[iOS][Vuforia] Background Video plays upside on iPads down after Applica...

iOS

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Oct 17, 2018

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Version/s: 2018.2.10f1

Steps: 1. Build and Run project from ownCloud on iPad Pro 2. On device: click button "Load" 3. Click Home button 4. Open multitaskin... Read more

0
votes
Fixed

Crash on memset when passing integer instead of array to NativeArray con...

Scripting

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Oct 08, 2018

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Version/s: 2018.3.0a1, 2018.3.0b4

How to reproduce: 1. Open the attached project 2. Open the "Main.unity" scene 3. Press Play 4. If Unity didn't crash, wait a bit Ac... Read more

0
votes
Fixed

Editor notification text's last word is cut off at certain window sizes

uGUI

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Nov 07, 2018

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Version/s: 2018.2.0b11, 2018.2.14f1, 2018.3.0a1, 2019.1.0a9

Steps to reproduce: 1. Download attached project 2. Select Tools > Notification Test 3. Slowly change the Scene window size Expect... Read more

0
votes
Fixed

CustomPropertyDrawer with a lot of entries breaks text rendering

Themes

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Nov 12, 2018

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Version/s: 2019.1.0a4

Steps to reproduce: 1. Open user OC attached project 2. Select the scriptableObject 'InininCase_00' 3. Scroll till the first element... Read more

0
votes
By Design

[Android][VideoPlayer] Frames don't change and frameReady events aren't ...

Mobile

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Oct 30, 2018

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Version/s: 2018.2.5f1

Repro steps: 1. Open user attached project 2. Build and Run on Android 3. Download any video 4. "Prepare Video" 5. "Seek" The frame... Read more

1
votes
Duplicate

Upgrading a project from 2018.1 and below to 2019.1.0a9 fails with "pare...

Asset - Importers

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Nov 12, 2018

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Version/s: 2017.4.15f1, 2019.1.0a9

Reproduction steps: 1. Open "case_1098251-CapsuleCast2D.zip" project Expected Result: The project opens Actual Result: The Editor ... Read more

0
votes
Fixed

[Windows] Application.targetFramerate is ignored when Time.captureFrameR...

Scripting

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Nov 08, 2018

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Version/s: 2018.2.0a1, 2018.3.0b4

If Time.captureFrameRate is set to > 0 in GenLockSync class, the actual frame time is as fast as possible, ignoring the targetFrameR... Read more

0
votes
Won't Fix

TestRunner assertions in OneTimeTearDown do not fail the test

Unity Test Runner

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Nov 12, 2018

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Version/s: 2019.1.0a6

Steps to reproduce: 1. open attached project 2. open testrunner window 3. run editmode tests Actual: test are passing Expected: tes... Read more

0
votes
Fixed

SetResolution fullscreen parameter does not work on Linux

Linux

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Nov 09, 2018

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Version/s: 2018.2.7f1

To reproduce: 1) Open attached project and scene 2) Build and run it for Linux 3) Notice it has opened as non-full screen 1024*780 w... Read more

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