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Fixed in 2020.2

Fix In Review for 2018.4

Fixed in 2019.4, 2020.1

Votes

0

Found in

2018.4

2019.4

2020.1

2020.1.0b1

2020.2

Issue ID

1228687

Regression

No

[Bug] "min16f as def32" modifier in FXC bytecode not honored when converting to SPIR-V/ESSL

Shader System

-

Steps to reproduce:
1. Open user-supplied project
2. Go to Assets -> Scenes -> BugUnlitShader.shader, select it and press "Compile and show code"
3. Inspect the code at line 535 - 582

Expected: the calculations are done in highp
Actual: the calculations are done in mediump

Reproduced in: 2018.4.21f1, 2019.2.21f1, 2019.3.9f1, 2020.1.0b5, 2020.2.0a7

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