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There are no Prefab Previews when opening project in URP template
How to reproduce:1. Open the attached "1370033.zip" project2. Open the SampleScene scene in the "Scenes" folder3. Open the "Prefabs"... Read more
The Reflection Probes option is missing in Particle System
How to reproduce:1. Open the attached “ParticlesReflectionsBug.zip” project2. Open the “SampleScene” Scene3. In the Hierarchy select... Read more
"Failed instantiating Device Simulator legacy" error is thrown when Simu...
How to reproduce:1. Create a new Unity project2. Open the Package Manager (Window->Package Manager)3. Install the Device Simulato... Read more
[UWP] Text in the Input Field is incorrect when using Japanese Microsoft...
How to reproduce:1. Open the attached project "IMETest.zip"2. Build And Run the project3. Change Windows input language to "Japanese... Read more
[Linux] Assets cannot be dragged to the Scene
How to reproduce:1. Create new project2. Create new Cube object3. Make it a prefab4. Drag prefab from Project tab to Scene Expected ... Read more
Unity VS package generates csproj with the wrong language version
How to reproduce:1. Open project "Empty Unity Project.zip"2. Go to Unity>Preferences>External Tools and click the "Regenerate ... Read more
INSTALL_PARSE_FAILED_MANIFEST_MALFORMED errors are thrown when trying to...
To reproduce:1. In any project, Android Other settings, Select 31 as a target API level (currently only available in 2021.2). Other ... Read more
Moved Scenes are greyed out in the "File > Open Recent Scene"
How to reproduce:1. Open the attached “SceneBug.zip” project2. Open Scenes “1”, “2”, ”3”3. In the Project window move scenes “1”, “2... Read more
[Windows] Can't drag files into Project window
Reproduction steps:1. Open new Unity project2. Attempt to drag and drop an external file into the Project window Expected result: Yo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open