Search Issue Tracker
Fixed in N/A
Votes
0
Found in [Package]
Preview.13 - 9.0.0, 8.0.1, 7.1.7,7.1.5
Issue ID
1235269
Regression
Yes
[VFX Graph] Editor throws NullReferenceException in the console when a new node is created from Output Mesh Node in VFX Graph
On creating New Node from "Output Mesh Node" in VFX Graph editor throws NullReferenceException in the console, refer the attached video.
Steps to repro:
1. Create a new Project
2. Windows > Package Manager > VFX Graph > Install
3. Project Window > Right Click > Create > Visual Effect
4. Double click on it to open the VFX editor
5. VFX editor > Right Click > Create node > Context > Output Mesh > Select
6.Try to create a new node from Output Mesh and press Enter key
Actual Result:
NullReferenceException is thrown on a new node is created from Output Mesh Node in VFX Graph
Expected Result:
No Error in the console
Reproducible On:
2020.2.0a7 with Package Version Preview.13 - 9.0.0, 8.0.1, 7.1.7
2020.1.0b5 with Package Version Preview.13 - 9.0.0, 8.0.1
2019.3.0b4 with Package Version 7.1.5
Not Reproducible in:
2019.3.0b4 with Package Version 7.1.2
Environment:
Windows10 and macOS 10.14
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
Add comment